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https://github.com/TorqueGameEngines/Torque3D.git
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fix foreach/foreach$ loops.
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parent
3e04196a53
commit
4e678292e1
4 changed files with 176 additions and 24 deletions
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@ -66,8 +66,18 @@ struct IterStackRecord
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/// If true, this is a foreach$ loop; if not, it's a foreach loop.
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bool mIsStringIter;
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/// The iterator variable.
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Dictionary::Entry* mVariable;
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/// True if the variable referenced is a global
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bool mIsGlobalVariable;
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union
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{
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/// The iterator variable if we are a global variable
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Dictionary::Entry* mVariable;
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/// The register variable if we are a local variable
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S32 mRegister;
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} mVar;
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/// Information for an object iterator loop.
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struct ObjectPos
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@ -1745,6 +1755,7 @@ ConsoleValue CodeBlock::exec(U32 ip, const char* functionName, Namespace* thisNa
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{
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if (nsEntry->mFunctionOffset)
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{
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// TODO: not make this strings only for returns.
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ConsoleValue returnFromFn = nsEntry->mCode->exec(nsEntry->mFunctionOffset, fnName, nsEntry->mNamespace, callArgc, callArgv, false, nsEntry->mPackage);
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STR.setStringValue(returnFromFn.getString());
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}
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@ -1954,12 +1965,22 @@ ConsoleValue CodeBlock::exec(U32 ip, const char* functionName, Namespace* thisNa
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case OP_ITER_BEGIN:
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{
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StringTableEntry varName = CodeToSTE(code, ip);
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U32 failIp = code[ip + 2];
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bool isGlobal = code[ip];
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U32 failIp = code[ip + isGlobal ? 3 : 2];
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IterStackRecord& iter = iterStack[_ITER];
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iter.mIsGlobalVariable = isGlobal;
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iter.mVariable = gEvalState.getCurrentFrame().add(varName);
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if (isGlobal)
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{
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StringTableEntry varName = CodeToSTE(code, ip + 1);
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iter.mVar.mVariable = gEvalState.globalVars.add(varName);
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}
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else
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{
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iter.mVar.mRegister = code[ip + 1];
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}
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if (iter.mIsStringIter)
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{
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@ -1990,7 +2011,7 @@ ConsoleValue CodeBlock::exec(U32 ip, const char* functionName, Namespace* thisNa
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STR.push();
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ip += 3;
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ip += isGlobal ? 4 : 3;
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break;
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}
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@ -2026,11 +2047,21 @@ ConsoleValue CodeBlock::exec(U32 ip, const char* functionName, Namespace* thisNa
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{
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char savedChar = str[endIndex];
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const_cast<char*>(str)[endIndex] = '\0'; // We are on the string stack so this is okay.
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iter.mVariable->setStringValue(&str[startIndex]);
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if (iter.mIsGlobalVariable)
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iter.mVar.mVariable->setStringValue(&str[startIndex]);
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else
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gEvalState.setLocalStringVariable(iter.mVar.mRegister, &str[startIndex], endIndex - startIndex);
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const_cast<char*>(str)[endIndex] = savedChar;
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}
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else
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iter.mVariable->setStringValue("");
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{
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if (iter.mIsGlobalVariable)
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iter.mVar.mVariable->setStringValue("");
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else
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gEvalState.setLocalStringVariable(iter.mVar.mRegister, "", 0);
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}
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// Skip separator.
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if (str[endIndex] != '\0')
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@ -2049,7 +2080,13 @@ ConsoleValue CodeBlock::exec(U32 ip, const char* functionName, Namespace* thisNa
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continue;
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}
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iter.mVariable->setIntValue(set->at(index)->getId());
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SimObjectId id = set->at(index)->getId();
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if (iter.mIsGlobalVariable)
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iter.mVar.mVariable->setIntValue(id);
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else
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gEvalState.setLocalIntVariable(iter.mVar.mRegister, id);
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iter.mData.mObj.mIndex = index + 1;
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}
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