diff --git a/Engine/source/T3D/debris.cpp b/Engine/source/T3D/debris.cpp index 8b07154ec..ab65304d0 100644 --- a/Engine/source/T3D/debris.cpp +++ b/Engine/source/T3D/debris.cpp @@ -41,7 +41,7 @@ #include "lighting/lightQuery.h" -const U32 csmStaticCollisionMask = TerrainObjectType; +const U32 csmStaticCollisionMask = TerrainObjectType | StaticShapeObjectType | StaticObjectType; const U32 csmDynamicCollisionMask = StaticShapeObjectType;