mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
Initialize StockColors
This commit makes sure the StockColors are initialized and destroyed, using the module system.
This commit is contained in:
parent
9ebfd0f6b3
commit
4de9bd4e85
1 changed files with 18 additions and 0 deletions
|
|
@ -66,6 +66,24 @@ static typeColorIToNameHash mColorIToName;
|
||||||
|
|
||||||
#define DEFAULT_UNKNOWN_STOCK_COLOR_NAME "White"
|
#define DEFAULT_UNKNOWN_STOCK_COLOR_NAME "White"
|
||||||
|
|
||||||
|
MODULE_BEGIN( StockColors )
|
||||||
|
|
||||||
|
MODULE_INIT_AFTER( GFX )
|
||||||
|
|
||||||
|
MODULE_INIT
|
||||||
|
{
|
||||||
|
// Create the stock colors.
|
||||||
|
StockColor::create();
|
||||||
|
}
|
||||||
|
|
||||||
|
MODULE_SHUTDOWN
|
||||||
|
{
|
||||||
|
// Destroy the stock colors.
|
||||||
|
StockColor::destroy();
|
||||||
|
}
|
||||||
|
|
||||||
|
MODULE_END;
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
StockColorItem StockColorTable[] =
|
StockColorItem StockColorTable[] =
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue