mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
various cleanups and fixes
basicClouds refactored null dereference fixes in guiMenuBar
This commit is contained in:
parent
eb746a1142
commit
4d980e5406
6 changed files with 104 additions and 32 deletions
|
|
@ -98,9 +98,6 @@ BasicClouds::BasicClouds()
|
|||
mTexOffset[0].set( 0.5f, 0.5f );
|
||||
mTexOffset[1].set( 0.5f, 0.5f );
|
||||
mTexOffset[2].set( 0.5f, 0.5f );
|
||||
|
||||
for (U32 i=0; i< TEX_COUNT;i++)
|
||||
INIT_IMAGEASSET_ARRAY(Texture, GFXStaticTextureSRGBProfile, i);
|
||||
}
|
||||
|
||||
IMPLEMENT_CO_NETOBJECT_V1( BasicClouds );
|
||||
|
|
@ -177,7 +174,7 @@ void BasicClouds::initPersistFields()
|
|||
addField( "layerEnabled", TypeBool, Offset( mLayerEnabled, BasicClouds ), TEX_COUNT,
|
||||
"Enable or disable rendering of this layer." );
|
||||
|
||||
INITPERSISTFIELD_IMAGEASSET_ARRAY(Texture, TEX_COUNT, BasicClouds, "Texture for this layer.");
|
||||
INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(Texture, TEX_COUNT, BasicClouds, "Texture for this layer.");
|
||||
|
||||
addField( "texScale", TypeF32, Offset( mTexScale, BasicClouds ), TEX_COUNT,
|
||||
"Texture repeat for this layer." );
|
||||
|
|
@ -215,12 +212,11 @@ U32 BasicClouds::packUpdate( NetConnection *conn, U32 mask, BitStream *stream )
|
|||
{
|
||||
U32 retMask = Parent::packUpdate( conn, mask, stream );
|
||||
|
||||
PACK_ASSET_ARRAY_REFACTOR(conn, Texture, TEX_COUNT)
|
||||
|
||||
for ( U32 i = 0; i < TEX_COUNT; i++ )
|
||||
{
|
||||
stream->writeFlag( mLayerEnabled[i] );
|
||||
|
||||
PACK_ASSET_ARRAY(conn, Texture, i);
|
||||
|
||||
stream->write( mTexScale[i] );
|
||||
mathWrite( *stream, mTexDirection[i] );
|
||||
stream->write( mTexSpeed[i] );
|
||||
|
|
@ -236,12 +232,11 @@ void BasicClouds::unpackUpdate( NetConnection *conn, BitStream *stream )
|
|||
{
|
||||
Parent::unpackUpdate( conn, stream );
|
||||
|
||||
UNPACK_ASSET_ARRAY_REFACTOR(conn, Texture, TEX_COUNT)
|
||||
|
||||
for ( U32 i = 0; i < TEX_COUNT; i++ )
|
||||
{
|
||||
mLayerEnabled[i] = stream->readFlag();
|
||||
|
||||
UNPACK_ASSET_ARRAY(conn, Texture, i);
|
||||
|
||||
stream->read( &mTexScale[i] );
|
||||
mathRead( *stream, &mTexDirection[i] );
|
||||
stream->read( &mTexSpeed[i] );
|
||||
|
|
@ -315,14 +310,14 @@ void BasicClouds::renderObject( ObjectRenderInst *ri, SceneRenderState *state, B
|
|||
|
||||
for ( U32 i = 0; i < TEX_COUNT; i++ )
|
||||
{
|
||||
if ( !mLayerEnabled[i] )
|
||||
if ( !mLayerEnabled[i] || mTextureAsset[i].isNull())
|
||||
continue;
|
||||
|
||||
mShaderConsts->setSafe( mTexScaleSC, mTexScale[i] );
|
||||
mShaderConsts->setSafe( mTexDirectionSC, mTexDirection[i] * mTexSpeed[i] );
|
||||
mShaderConsts->setSafe( mTexOffsetSC, mTexOffset[i] );
|
||||
|
||||
GFX->setTexture( mDiffuseMapSC->getSamplerRegister(), mTexture[i] );
|
||||
GFX->setTexture( mDiffuseMapSC->getSamplerRegister(), getTexture(i) );
|
||||
GFX->setVertexBuffer( mVB[i] );
|
||||
|
||||
GFX->drawIndexedPrimitive( GFXTriangleList, 0, 0, smVertCount, 0, smTriangleCount );
|
||||
|
|
@ -337,13 +332,11 @@ void BasicClouds::_initTexture()
|
|||
{
|
||||
for ( U32 i = 0; i < TEX_COUNT; i++ )
|
||||
{
|
||||
if ( !mLayerEnabled[i] )
|
||||
if ( mLayerEnabled[i] && mTextureAsset[i].notNull())
|
||||
{
|
||||
mTexture[i] = NULL;
|
||||
continue;
|
||||
// load the resource.
|
||||
getTexture(i);
|
||||
}
|
||||
|
||||
_setTexture(getTexture(i), i);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue