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https://github.com/TorqueGameEngines/Torque3D.git
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gui image asset refactor
bitmap button popup ctrl ex
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f519cff6ff
commit
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6 changed files with 95 additions and 75 deletions
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@ -329,9 +329,6 @@ GuiPopUpMenuCtrlEx::GuiPopUpMenuCtrlEx(void)
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mBackgroundCancel = false; // Added
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mReverseTextList = false; // Added - Don't reverse text list if displaying up
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INIT_IMAGEASSET_ARRAY(Bitmap, GFXDefaultGUIProfile, Normal);
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INIT_IMAGEASSET_ARRAY(Bitmap, GFXDefaultGUIProfile, Depressed);
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mBitmapBounds.set(16, 16); // Added
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mHotTrackItems = false;
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mIdMax = -1;
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@ -356,8 +353,7 @@ void GuiPopUpMenuCtrlEx::initPersistFields(void)
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addField("sbUsesNAColor", TypeBool, Offset(mRenderScrollInNA, GuiPopUpMenuCtrlEx), "Deprecated" "@internal");
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addField("reverseTextList", TypeBool, Offset(mReverseTextList, GuiPopUpMenuCtrlEx), "Reverses text list if popup extends up, instead of down");
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addProtectedField("bitmap", TypeImageFilename, Offset(mBitmapName, GuiPopUpMenuCtrlEx), _setBitmaps, &defaultProtectedGetFn, "File name of bitmap to use");
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addProtectedField("bitmapAsset", TypeImageAssetId, Offset(mBitmapAssetId, GuiPopUpMenuCtrlEx), _setBitmaps, &defaultProtectedGetFn, "Name of bitmap asset to use");
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INITPERSISTFIELD_IMAGEASSET_ARRAY_REFACTOR(Bitmap, NumBitmapModes, GuiPopUpMenuCtrlEx, "Name of bitmap asset to use")
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addField("bitmapBounds", TypePoint2I, Offset(mBitmapBounds, GuiPopUpMenuCtrlEx), "Boundaries of bitmap displayed");
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addField("hotTrackCallback", TypeBool, Offset(mHotTrackItems, GuiPopUpMenuCtrlEx),
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@ -368,14 +364,6 @@ void GuiPopUpMenuCtrlEx::initPersistFields(void)
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Parent::initPersistFields();
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}
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bool GuiPopUpMenuCtrlEx::_setBitmaps(void* obj, const char* index, const char* data)
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{
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GuiPopUpMenuCtrlEx* object = static_cast<GuiPopUpMenuCtrlEx*>(obj);
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object->setBitmap(data);
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return true;
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}
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//------------------------------------------------------------------------------
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ConsoleDocFragment _GuiPopUpMenuCtrlExAdd(
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"@brief Adds an entry to the list\n\n"
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@ -690,9 +678,6 @@ bool GuiPopUpMenuCtrlEx::onWake()
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if ( !Parent::onWake() )
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return false;
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// Set the bitmap for the popup.
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setBitmap(getBitmap(Normal));
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// Now update the Form Control's bitmap array, and possibly the child's too
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mProfile->constructBitmapArray();
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@ -818,8 +803,8 @@ void GuiPopUpMenuCtrlEx::setBitmap(const char *name)
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dStrcpy(p, "_d", pLen);
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_setBitmap((StringTableEntry)buffer, Depressed);
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if (!mBitmap[Depressed])
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mBitmap[Depressed] = mBitmap[Normal];
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if (mBitmapAsset[Depressed].isNull())
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mBitmapAsset[Depressed] = mBitmapAsset[Normal];
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}
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else
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{
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@ -1096,17 +1081,17 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
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}
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// Draw a bitmap over the background?
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if ( mBitmap[Depressed] )
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if ( mBitmapAsset[Depressed].notNull() )
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{
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RectI rect(offset, mBitmapBounds);
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch(mBitmap[Depressed], rect );
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drawUtil->drawBitmapStretch(getBitmap(Depressed), rect );
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}
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else if (mBitmap[Normal])
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else if (mBitmapAsset[Normal].notNull())
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{
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RectI rect(offset, mBitmapBounds);
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch(mBitmap[Normal], rect );
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drawUtil->drawBitmapStretch(getBitmap(Normal), rect );
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}
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// Do we render a bitmap border or lines?
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@ -1140,11 +1125,11 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
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}
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// Draw a bitmap over the background?
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if (mBitmap[Normal])
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if (mBitmapAsset[Normal].notNull())
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{
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RectI rect( offset, mBitmapBounds );
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch(mBitmap[Normal], rect );
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drawUtil->drawBitmapStretch(getBitmap(Normal), rect );
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}
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// Do we render a bitmap border or lines?
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@ -1170,11 +1155,11 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect)
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}
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// Draw a bitmap over the background?
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if (mBitmap[Normal])
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if (mBitmapAsset[Normal].notNull())
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{
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RectI rect(offset, mBitmapBounds);
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drawUtil->clearBitmapModulation();
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drawUtil->drawBitmapStretch(mBitmap[Normal], rect );
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drawUtil->drawBitmapStretch(getBitmap(Normal), rect );
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}
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// Do we render a bitmap border or lines?
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