From 4ceeb07ea084b74464f486a934e529340d3a9712 Mon Sep 17 00:00:00 2001 From: marauder2k7 Date: Wed, 10 Dec 2025 07:22:07 +0000 Subject: [PATCH] Update shaderGen.cpp move skipregen initialization --- Engine/source/shaderGen/shaderGen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/shaderGen/shaderGen.cpp b/Engine/source/shaderGen/shaderGen.cpp index 2cd88eb29..f78033c34 100644 --- a/Engine/source/shaderGen/shaderGen.cpp +++ b/Engine/source/shaderGen/shaderGen.cpp @@ -192,7 +192,6 @@ void ShaderGen::generateShader( const MaterialFeatureData& featureData, _uninit(); _init(); - bool skipRegen = !Con::getBoolVariable("ShaderGen::GenNewShaders", true); const FeatureSet& features = mFeatureData.features; U32 stages = 0; @@ -214,6 +213,7 @@ void ShaderGen::generateShader( const MaterialFeatureData& featureData, if (!(stages & stage)) continue; + bool skipRegen = !Con::getBoolVariable("ShaderGen::GenNewShaders", true); GFXShaderStage curStage = (GFXShaderStage)stage; char fileName[256];