mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-14 20:23:47 +00:00
Simple pass over the codebase to standardize the platform types.
This commit is contained in:
parent
c75d6feb20
commit
4c35fd37af
189 changed files with 824 additions and 824 deletions
|
|
@ -56,7 +56,7 @@ CreateUnitTest( TestThreadStatic, "Core/ThreadStatic" )
|
|||
if( lastTestPassed() )
|
||||
{
|
||||
// Traverse the list and compare it to the initial value copy (index 0)
|
||||
for( int i = 0; i < _TorqueThreadStaticReg::getStaticList().size(); i++ )
|
||||
for( S32 i = 0; i < _TorqueThreadStaticReg::getStaticList().size(); i++ )
|
||||
{
|
||||
_TorqueThreadStatic *master = _TorqueThreadStaticReg::getStaticList()[i];
|
||||
_TorqueThreadStatic *cpy = (*testInstance)[i];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue