Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -84,7 +84,7 @@ const domProfile_COMMON* ColladaUtils::findEffectCommonProfile(const domEffect*
if (effect) {
// Find the COMMON profile
const domFx_profile_abstract_Array& profiles = effect->getFx_profile_abstract_array();
for (int iProfile = 0; iProfile < profiles.getCount(); iProfile++) {
for (S32 iProfile = 0; iProfile < profiles.getCount(); iProfile++) {
if (profiles[iProfile]->getElementType() == COLLADA_TYPE::PROFILE_COMMON)
return daeSafeCast<domProfile_COMMON>(profiles[iProfile]);
}
@ -245,7 +245,7 @@ BasePrimitive* BasePrimitive::get(const daeElement* element)
// Collada animation curves
/// Determine which elements are being targeted
void AnimData::parseTargetString(const char* target, int fullCount, const char* elements[])
void AnimData::parseTargetString(const char* target, S32 fullCount, const char* elements[])
{
// Assume targeting all elements at offset 0
targetValueCount = fullCount;
@ -253,7 +253,7 @@ void AnimData::parseTargetString(const char* target, int fullCount, const char*
// Check for array syntax: (n) or (n)(m)
if (const char* p = dStrchr(target, '(')) {
int indN, indM;
S32 indN, indM;
if (dSscanf(p, "(%d)(%d)", &indN, &indM) == 2) {
targetValueOffset = (indN * 4) + indM; // @todo: 4x4 matrix only
targetValueCount = 1;
@ -265,7 +265,7 @@ void AnimData::parseTargetString(const char* target, int fullCount, const char*
}
else if (const char* p = dStrrchr(target, '.')) {
// Check for named elements
for (int iElem = 0; elements[iElem][0] != 0; iElem++) {
for (S32 iElem = 0; elements[iElem][0] != 0; iElem++) {
if (!dStrcmp(p, elements[iElem])) {
targetValueOffset = iElem;
targetValueCount = 1;
@ -344,7 +344,7 @@ void AnimData::interpValue(F32 t, U32 offset, double* value) const
t = mClampF(t, curveStart, curveEnd);
// find the index of the input keyframe BEFORE 't'
int index;
S32 index;
for (index = 0; index < input.size()-2; index++) {
if (input.getFloatValue(index + 1) > t)
break;
@ -470,7 +470,7 @@ void AnimData::interpValue(F32 t, U32 offset, const char** value) const
t = mClampF(t, curveStart, curveEnd);
// find the index of the input keyframe BEFORE 't'
int index;
S32 index;
for (index = 0; index < input.size()-2; index++) {
if (input.getFloatValue(index + 1) > t)
break;
@ -487,9 +487,9 @@ void AnimData::interpValue(F32 t, U32 offset, const char** value) const
static void conditioner_fixupTextureSIDs(domCOLLADA* root)
{
for (int iLib = 0; iLib < root->getLibrary_effects_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_effects_array().getCount(); iLib++) {
domLibrary_effects* lib = root->getLibrary_effects_array()[iLib];
for (int iEffect = 0; iEffect < lib->getEffect_array().getCount(); iEffect++) {
for (S32 iEffect = 0; iEffect < lib->getEffect_array().getCount(); iEffect++) {
domEffect* effect = lib->getEffect_array()[iEffect];
const domCommon_color_or_texture_type_complexType* diffuse = findEffectDiffuse(effect);
if (!diffuse || !diffuse->getTexture())
@ -542,9 +542,9 @@ static void conditioner_fixupTextureSIDs(domCOLLADA* root)
static void conditioner_fixupImageURIs(domCOLLADA* root)
{
for (int iLib = 0; iLib < root->getLibrary_images_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_images_array().getCount(); iLib++) {
domLibrary_images* lib = root->getLibrary_images_array()[iLib];
for (int iImage = 0; iImage < lib->getImage_array().getCount(); iImage++) {
for (S32 iImage = 0; iImage < lib->getImage_array().getCount(); iImage++) {
domImage* image = lib->getImage_array()[iImage];
if (image->getInit_from()) {
xsAnyURI& uri = image->getInit_from()->getValue();
@ -595,7 +595,7 @@ static void conditioner_fixupTransparency(domCOLLADA* root)
// Get the <authoring_tool> string
const char *authoringTool = "";
if (const domAsset* asset = root->getAsset()) {
for (int iContrib = 0; iContrib < asset->getContributor_array().getCount(); iContrib++) {
for (S32 iContrib = 0; iContrib < asset->getContributor_array().getCount(); iContrib++) {
const domAsset::domContributor* contrib = asset->getContributor_array()[iContrib];
if (contrib->getAuthoring_tool()) {
authoringTool = contrib->getAuthoring_tool()->getValue();
@ -608,7 +608,7 @@ static void conditioner_fixupTransparency(domCOLLADA* root)
bool invertTransparency = false;
const char *toolNames[] = { "FBX COLLADA exporter", "Google SketchUp",
"Illusoft Collada Exporter", "FCollada" };
for (int iName = 0; iName < (sizeof(toolNames)/sizeof(toolNames[0])); iName++) {
for (S32 iName = 0; iName < (sizeof(toolNames)/sizeof(toolNames[0])); iName++) {
if (dStrstr(authoringTool, toolNames[iName])) {
invertTransparency = true;
break;
@ -619,9 +619,9 @@ static void conditioner_fixupTransparency(domCOLLADA* root)
return;
// Invert transparency as required for each effect
for (int iLib = 0; iLib < root->getLibrary_effects_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_effects_array().getCount(); iLib++) {
domLibrary_effects* lib = root->getLibrary_effects_array()[iLib];
for (int iEffect = 0; iEffect < lib->getEffect_array().getCount(); iEffect++) {
for (S32 iEffect = 0; iEffect < lib->getEffect_array().getCount(); iEffect++) {
domEffect* effect = lib->getEffect_array()[iEffect];
// Find the common profile
@ -658,9 +658,9 @@ static void conditioner_fixupTransparency(domCOLLADA* root)
static void conditioner_checkBindShapeMatrix(domCOLLADA* root)
{
for (int iLib = 0; iLib < root->getLibrary_controllers_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_controllers_array().getCount(); iLib++) {
domLibrary_controllers* lib = root->getLibrary_controllers_array().get(iLib);
for (int iCon = 0; iCon < lib->getController_array().getCount(); iCon++) {
for (S32 iCon = 0; iCon < lib->getController_array().getCount(); iCon++) {
domController* con = lib->getController_array().get(iCon);
if (con->getSkin() && con->getSkin()->getBind_shape_matrix()) {
@ -677,14 +677,14 @@ static void conditioner_checkBindShapeMatrix(domCOLLADA* root)
static void conditioner_fixupVertexWeightJoints(domCOLLADA* root)
{
for (int iLib = 0; iLib < root->getLibrary_controllers_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_controllers_array().getCount(); iLib++) {
domLibrary_controllers* lib = root->getLibrary_controllers_array().get(iLib);
for (int iCon = 0; iCon < lib->getController_array().getCount(); iCon++) {
for (S32 iCon = 0; iCon < lib->getController_array().getCount(); iCon++) {
domController* con = lib->getController_array().get(iCon);
if (con->getSkin() && con->getSkin()->getVertex_weights())
{
domInputLocalOffset_Array& vw_inputs = con->getSkin()->getVertex_weights()->getInput_array();
for (int vInput = 0; vInput < vw_inputs.getCount(); vInput++) {
for (S32 vInput = 0; vInput < vw_inputs.getCount(); vInput++) {
domInputLocalOffset *vw_input = vw_inputs.get(vInput);
if (dStrEqual(vw_input->getSemantic(), "JOINT")) {
@ -695,7 +695,7 @@ static void conditioner_fixupVertexWeightJoints(domCOLLADA* root)
// Copy the value from the <joints> JOINTS input instead
domInputLocal_Array& joint_inputs = con->getSkin()->getJoints()->getInput_array();
for (int jInput = 0; jInput < joint_inputs.getCount(); jInput++) {
for (S32 jInput = 0; jInput < joint_inputs.getCount(); jInput++) {
domInputLocal *joint_input = joint_inputs.get(jInput);
if (dStrEqual(joint_input->getSemantic(), "JOINT")) {
@ -714,16 +714,16 @@ static void conditioner_fixupVertexWeightJoints(domCOLLADA* root)
static void conditioner_createDefaultClip(domCOLLADA* root)
{
// Check if the document has any <animation_clip>s
for (int iLib = 0; iLib < root->getLibrary_animation_clips_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_animation_clips_array().getCount(); iLib++) {
if (root->getLibrary_animation_clips_array()[iLib]->getAnimation_clip_array().getCount())
return;
}
// Get all top-level <animation>s into an array
domAnimation_Array animations;
for (int iAnimLib = 0; iAnimLib < root->getLibrary_animations_array().getCount(); iAnimLib++) {
for (S32 iAnimLib = 0; iAnimLib < root->getLibrary_animations_array().getCount(); iAnimLib++) {
const domLibrary_animations* libraryAnims = root->getLibrary_animations_array()[iAnimLib];
for (int iAnim = 0; iAnim < libraryAnims->getAnimation_array().getCount(); iAnim++)
for (S32 iAnim = 0; iAnim < libraryAnims->getAnimation_array().getCount(); iAnim++)
animations.append(libraryAnims->getAnimation_array()[iAnim]);
}
@ -748,7 +748,7 @@ static void conditioner_createDefaultClip(domCOLLADA* root)
// Add all top_level animations to the clip (sub-animations will be included
// when the clip is procesed)
for (int iAnim = 0; iAnim < animations.getCount(); iAnim++) {
for (S32 iAnim = 0; iAnim < animations.getCount(); iAnim++) {
if (!animations[iAnim]->getId())
animations[iAnim]->setId(avar("dummy-animation-id%d", iAnim));
CREATE_ELEMENT(animation_clip, instance_animation, domInstanceWithExtra)
@ -767,7 +767,7 @@ static void conditioner_createDefaultClip(domCOLLADA* root)
static void conditioner_fixupAnimation(domAnimation* anim)
{
for (int iChannel = 0; iChannel < anim->getChannel_array().getCount(); iChannel++) {
for (S32 iChannel = 0; iChannel < anim->getChannel_array().getCount(); iChannel++) {
// Get the animation elements: <channel>, <sampler>
domChannel* channel = anim->getChannel_array()[iChannel];
@ -848,7 +848,7 @@ static void conditioner_fixupAnimation(domAnimation* anim)
}
// Process child animations
for (int iAnim = 0; iAnim < anim->getAnimation_array().getCount(); iAnim++)
for (S32 iAnim = 0; iAnim < anim->getAnimation_array().getCount(); iAnim++)
conditioner_fixupAnimation(anim->getAnimation_array()[iAnim]);
}
@ -893,9 +893,9 @@ void ColladaUtils::applyConditioners(domCOLLADA* root)
// 2) Some exporters generate visibility animations but don't add the FCOLLADA
// extension, so the target doesn't actually exist! Detect this situation
// and add the extension manually so the animation still works.
for (int iLib = 0; iLib < root->getLibrary_animations_array().getCount(); iLib++) {
for (S32 iLib = 0; iLib < root->getLibrary_animations_array().getCount(); iLib++) {
const domLibrary_animations* lib = root->getLibrary_animations_array()[iLib];
for (int iAnim = 0; iAnim < lib->getAnimation_array().getCount(); iAnim++)
for (S32 iAnim = 0; iAnim < lib->getAnimation_array().getCount(); iAnim++)
conditioner_fixupAnimation(lib->getAnimation_array()[iAnim]);
}
}