Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -74,7 +74,7 @@ F32 ColladaAppSequence::getBlendRefTime()
void ColladaAppSequence::setActive(bool active)
{
for (int iAnim = 0; iAnim < getClip()->getInstance_animation_array().getCount(); iAnim++) {
for (S32 iAnim = 0; iAnim < getClip()->getInstance_animation_array().getCount(); iAnim++) {
domAnimation* anim = daeSafeCast<domAnimation>(getClip()->getInstance_animation_array()[iAnim]->getUrl().getElement());
if (anim)
setAnimationActive(anim, active);
@ -84,7 +84,7 @@ void ColladaAppSequence::setActive(bool active)
void ColladaAppSequence::setAnimationActive(const domAnimation* anim, bool active)
{
// Enabled/disable data channels for this animation
for (int iChannel = 0; iChannel < anim->getChannel_array().getCount(); iChannel++) {
for (S32 iChannel = 0; iChannel < anim->getChannel_array().getCount(); iChannel++) {
domChannel* channel = anim->getChannel_array()[iChannel];
AnimData* animData = reinterpret_cast<AnimData*>(channel->getUserData());
if (animData)
@ -92,6 +92,6 @@ void ColladaAppSequence::setAnimationActive(const domAnimation* anim, bool activ
}
// Recurse into child animations
for (int iAnim = 0; iAnim < anim->getAnimation_array().getCount(); iAnim++)
for (S32 iAnim = 0; iAnim < anim->getAnimation_array().getCount(); iAnim++)
setAnimationActive(anim->getAnimation_array()[iAnim], active);
}