Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -101,7 +101,7 @@ enum SFXObjectFlags
/// 3D voices active on the device at any one point is defined as the set of
/// current sound sources.
///
template< int NUM_DIMENSIONS >
template< S32 NUM_DIMENSIONS >
class SFXObject : public ScopeTrackerObject< NUM_DIMENSIONS >
{
public:
@ -184,7 +184,7 @@ class SFXObject : public ScopeTrackerObject< NUM_DIMENSIONS >
/// occlusion manager installed on the system and tracking the listener traveling through
/// the ambient spaces is
///
template< int NUM_DIMENSIONS, typename Object >
template< S32 NUM_DIMENSIONS, typename Object >
class SFXWorld : public ScopeTracker< NUM_DIMENSIONS, Object >
{
public:
@ -250,7 +250,7 @@ class SFXWorld : public ScopeTracker< NUM_DIMENSIONS, Object >
//-----------------------------------------------------------------------------
template< int NUM_DIMENSIONS, class Object >
template< S32 NUM_DIMENSIONS, class Object >
SFXWorld< NUM_DIMENSIONS, Object >::SFXWorld()
{
VECTOR_SET_ASSOCIATION( mScopeStack );
@ -258,7 +258,7 @@ SFXWorld< NUM_DIMENSIONS, Object >::SFXWorld()
//-----------------------------------------------------------------------------
template< int NUM_DIMENSIONS, class Object >
template< S32 NUM_DIMENSIONS, class Object >
void SFXWorld< NUM_DIMENSIONS, Object >::update()
{
if( !this->mReferenceObject )
@ -320,7 +320,7 @@ void SFXWorld< NUM_DIMENSIONS, Object >::update()
//-----------------------------------------------------------------------------
template< int NUM_DIMENSIONS, class Object >
template< S32 NUM_DIMENSIONS, class Object >
void SFXWorld< NUM_DIMENSIONS, Object >::notifyChanged( Object object )
{
SFXAmbience* ambience = Deref( object ).getAmbience();
@ -369,7 +369,7 @@ void SFXWorld< NUM_DIMENSIONS, Object >::_onScopeIn( Object object )
//-----------------------------------------------------------------------------
template< int NUM_DIMENSIONS, class Object >
template< S32 NUM_DIMENSIONS, class Object >
void SFXWorld< NUM_DIMENSIONS, Object >::_onScopeOut( Object object )
{
#ifdef DEBUG_SPEW
@ -393,7 +393,7 @@ void SFXWorld< NUM_DIMENSIONS, Object >::_onScopeOut( Object object )
//-----------------------------------------------------------------------------
template< int NUM_DIMENSIONS, class Object >
template< S32 NUM_DIMENSIONS, class Object >
F32 SFXWorld< NUM_DIMENSIONS, Object >::_getSortValue( Object object )
{
//RDTODO: probably need to work with the overlap here instead of the full volumes
@ -414,7 +414,7 @@ F32 SFXWorld< NUM_DIMENSIONS, Object >::_getSortValue( Object object )
//-----------------------------------------------------------------------------
template< int NUM_DIMENSIONS, class Object >
template< S32 NUM_DIMENSIONS, class Object >
S32 SFXWorld< NUM_DIMENSIONS, Object >::_findScope( Object object )
{
for( U32 i = 0; i < mScopeStack.size(); ++ i )