mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
Simple pass over the codebase to standardize the platform types.
This commit is contained in:
parent
c75d6feb20
commit
4c35fd37af
189 changed files with 824 additions and 824 deletions
|
|
@ -93,18 +93,18 @@ void SFXALProvider::init()
|
|||
const char *deviceFormat = "OpenAL v%d.%d %s";
|
||||
|
||||
char temp[256];
|
||||
for( int i = 0; i < mALDL->GetNumDevices(); i++ )
|
||||
for( S32 i = 0; i < mALDL->GetNumDevices(); i++ )
|
||||
{
|
||||
ALDeviceInfo* info = new ALDeviceInfo;
|
||||
|
||||
info->name = String( mALDL->GetDeviceName( i ) );
|
||||
|
||||
int major, minor, eax = 0;
|
||||
S32 major, minor, eax = 0;
|
||||
|
||||
mALDL->GetDeviceVersion( i, &major, &minor );
|
||||
|
||||
// Apologies for the blatent enum hack -patw
|
||||
for( int j = SFXALEAX2; j < SFXALEAXRAM; j++ )
|
||||
for( S32 j = SFXALEAX2; j < SFXALEAXRAM; j++ )
|
||||
eax += (int)mALDL->IsExtensionSupported( i, (SFXALCaps)j );
|
||||
|
||||
if( eax > 0 )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue