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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-23 13:25:36 +00:00
Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -172,7 +172,7 @@ void ALDeviceList::GetDeviceVersion(int index, int *major, int *minor)
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/*
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* Returns the maximum number of Sources that can be generate on the given device
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*/
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unsigned int ALDeviceList::GetMaxNumSources(int index)
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U32 ALDeviceList::GetMaxNumSources(S32 index)
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{
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if (index < GetNumDevices())
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return vDeviceInfo[index].uiSourceCount;
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@ -204,10 +204,10 @@ int ALDeviceList::GetDefaultDevice()
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/*
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* Deselects devices which don't have the specified minimum version
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*/
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void ALDeviceList::FilterDevicesMinVer(int major, int minor)
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void ALDeviceList::FilterDevicesMinVer(S32 major, S32 minor)
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{
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int dMajor, dMinor;
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for (unsigned int i = 0; i < vDeviceInfo.size(); i++) {
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for (U32 i = 0; i < vDeviceInfo.size(); i++) {
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GetDeviceVersion(i, &dMajor, &dMinor);
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if ((dMajor < major) || ((dMajor == major) && (dMinor < minor))) {
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vDeviceInfo[i].bSelected = false;
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@ -218,10 +218,10 @@ void ALDeviceList::FilterDevicesMinVer(int major, int minor)
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/*
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* Deselects devices which don't have the specified maximum version
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*/
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void ALDeviceList::FilterDevicesMaxVer(int major, int minor)
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void ALDeviceList::FilterDevicesMaxVer(S32 major, S32 minor)
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{
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int dMajor, dMinor;
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for (unsigned int i = 0; i < vDeviceInfo.size(); i++) {
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S32 dMajor, dMinor;
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for (U32 i = 0; i < vDeviceInfo.size(); i++) {
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GetDeviceVersion(i, &dMajor, &dMinor);
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if ((dMajor > major) || ((dMajor == major) && (dMinor > minor))) {
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vDeviceInfo[i].bSelected = false;
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@ -234,7 +234,7 @@ void ALDeviceList::FilterDevicesMaxVer(int major, int minor)
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*/
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void ALDeviceList::FilterDevicesExtension(SFXALCaps cap)
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{
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for (unsigned int i = 0; i < vDeviceInfo.size(); i++)
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for (U32 i = 0; i < vDeviceInfo.size(); i++)
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vDeviceInfo[i].bSelected = vDeviceInfo[i].iCapsFlags & cap;
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}
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@ -243,7 +243,7 @@ void ALDeviceList::FilterDevicesExtension(SFXALCaps cap)
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*/
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void ALDeviceList::ResetFilters()
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{
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for (int i = 0; i < GetNumDevices(); i++) {
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for (S32 i = 0; i < GetNumDevices(); i++) {
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vDeviceInfo[i].bSelected = true;
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}
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filterIndex = 0;
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@ -287,7 +287,7 @@ int ALDeviceList::GetNextFilteredDevice()
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unsigned int ALDeviceList::GetMaxNumSources()
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{
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ALuint uiSources[256];
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unsigned int iSourceCount = 0;
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U32 iSourceCount = 0;
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// Clear AL Error Code
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ALFunction.alGetError();
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@ -304,7 +304,7 @@ unsigned int ALDeviceList::GetMaxNumSources()
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ALFunction.alDeleteSources(iSourceCount, uiSources);
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if (ALFunction.alGetError() != AL_NO_ERROR)
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{
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for (unsigned int i = 0; i < 256; i++)
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for (U32 i = 0; i < 256; i++)
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{
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ALFunction.alDeleteSources(1, &uiSources[i]);
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}
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