Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -157,7 +157,7 @@ void RenderParticleMgr::addElement( RenderInst *inst )
pri->bbModelViewProj->mul(tempPt);
tempPt = tempPt / tempPt.w;
for(int i = 0; i < 1; i++)
for(S32 i = 0; i < 1; i++)
{
screenClipper.mPlaneList.push_back(planes[i]);
screenClipper.mPlaneList.last() += tempPt.asPoint3F();
@ -167,7 +167,7 @@ void RenderParticleMgr::addElement( RenderInst *inst )
screenSpaceBoundingBox.minExtents = Point3F::Zero;
screenSpaceBoundingBox.maxExtents = Point3F::Zero;
for(int i = 0; i < 8; i++)
for(S32 i = 0; i < 8; i++)
{
tempPt = cubePoints[i];
pri->bbModelViewProj->mul(tempPt);