Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -106,7 +106,7 @@ void RenderOcclusionMgr::init()
U32 vertexIndex = 0;
U32 idx;
for(int i = 0; i < 6; i++)
for(S32 i = 0; i < 6; i++)
{
idx = cubeFaces[i][0];
verts[vertexIndex].point = cubePoints[idx];