Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -48,7 +48,7 @@ struct NetAsync::NameLookupRequest
NetSocket sock;
char remoteAddr[4096];
char out_h_addr[4096];
int out_h_length;
S32 out_h_length;
bool complete;
NameLookupRequest()
@ -140,7 +140,7 @@ void NetAsync::queueLookup(const char* remoteAddr, NetSocket socket)
{
// do we have it already?
unsigned int i = 0;
U32 i = 0;
for (i = 0; i < mLookupRequests.size(); ++i)
{
if (mLookupRequests[i].sock == socket)
@ -160,7 +160,7 @@ void NetAsync::queueLookup(const char* remoteAddr, NetSocket socket)
}
bool NetAsync::checkLookup(NetSocket socket, char* out_h_addr,
int* out_h_length, int out_h_addr_size)
S32* out_h_length, S32 out_h_addr_size)
{
bool found = false;