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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -68,7 +68,7 @@ void SplCtrlPts::submitPoints( Point3F *pts, U32 num )
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{
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mPoints.clear();
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for( int i=0; i<num; i++ )
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for( S32 i=0; i<num; i++ )
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{
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mPoints.push_back( pts[i] );
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}
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@ -89,7 +89,7 @@ SplinePatch::SplinePatch()
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// to re-calc any pre-calculated data it may be using from the submitted control
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// points.
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//------------------------------------------------------------------------------
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void SplinePatch::setControlPoint( Point3F &point, int index )
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void SplinePatch::setControlPoint( Point3F &point, S32 index )
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{
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mControlPoints.setPoint( point, index );
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}
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