mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
Simple pass over the codebase to standardize the platform types.
This commit is contained in:
parent
c75d6feb20
commit
4c35fd37af
189 changed files with 824 additions and 824 deletions
|
|
@ -52,7 +52,7 @@ void QuadPatch::submitControlPoints( SplCtrlPts &points )
|
|||
|
||||
//------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------
|
||||
void QuadPatch::setControlPoint( Point3F &point, int index )
|
||||
void QuadPatch::setControlPoint( Point3F &point, S32 index )
|
||||
{
|
||||
( (SplCtrlPts*) getControlPoints() )->setPoint( point, index );
|
||||
calcABC( getControlPoint(0) );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue