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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -58,7 +58,7 @@ protected:
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Box3F _calcClipSpaceAABB(const Frustum& f, const MatrixF& transform, F32 farDist);
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void _roundProjection(const MatrixF& lightMat, const MatrixF& cropMatrix, Point3F &offset, U32 splitNum);
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static const int MAX_SPLITS = 4;
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static const S32 MAX_SPLITS = 4;
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U32 mNumSplits;
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F32 mSplitDist[MAX_SPLITS+1]; // +1 because we store a cap
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RectI mViewports[MAX_SPLITS];
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