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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -40,7 +40,7 @@ ConsoleDocClass( GuiParticleGraphCtrl,
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GuiParticleGraphCtrl::GuiParticleGraphCtrl()
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{
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for(int i = 0; i < MaxPlots; i++)
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for(S32 i = 0; i < MaxPlots; i++)
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{
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mPlots[i].mGraphColor = ColorF(1.0, 1.0, 1.0);
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VECTOR_SET_ASSOCIATION(mPlots[i].mGraphData);
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@ -140,7 +140,7 @@ void GuiParticleGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
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ColorF color(1.0f, 1.0f, 1.0f, 0.5f);
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pDrawUtil->drawRectFill(updateRect, color);
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for (int k = 0; k < MaxPlots; k++)
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for (S32 k = 0; k < MaxPlots; k++)
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{
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// Nothing to graph
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if ((mPlots[k].mGraphData.size() == 0) || (mPlots[k].mHidden == true))
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