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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -193,7 +193,7 @@ DefineEngineMethod( GuiMenuBar, setMenuMargins, void, (S32 horizontalMargin, S32
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object->mBitmapMargin = bitmapToTextSpacing;
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}
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DefineEngineMethod(GuiMenuBar, addMenu, void, (const char* menuText, int menuId),,
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DefineEngineMethod(GuiMenuBar, addMenu, void, (const char* menuText, S32 menuId),,
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"@brief Adds a new menu to the menu bar.\n\n"
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"@param menuText Text to display for the new menu item.\n"
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"@param menuId ID for the new menu item.\n"
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@ -215,7 +215,7 @@ DefineEngineMethod(GuiMenuBar, addMenu, void, (const char* menuText, int menuId)
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object->addMenu(menuText, menuId);
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}
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DefineEngineMethod(GuiMenuBar, addMenuItem, void, (const char* targetMenu, const char* menuItemText, int menuItemId, const char* accelerator, int checkGroup),
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DefineEngineMethod(GuiMenuBar, addMenuItem, void, (const char* targetMenu, const char* menuItemText, S32 menuItemId, const char* accelerator, int checkGroup),
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("","",0,NULL,-1),
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"@brief Adds a menu item to the specified menu. The menu argument can be either the text of a menu or its id.\n\n"
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"@param menu Menu name or menu Id to add the new item to.\n"
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@ -496,7 +496,7 @@ DefineEngineMethod(GuiMenuBar, setMenuItemVisible, void, (const char* menuTarget
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menuItem->visible = isVisible;
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}
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DefineEngineMethod(GuiMenuBar, setMenuItemBitmap, void, (const char* menuTarget, const char* menuItemTarget, int bitmapIndex),,
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DefineEngineMethod(GuiMenuBar, setMenuItemBitmap, void, (const char* menuTarget, const char* menuItemTarget, S32 bitmapIndex),,
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"@brief Sets the specified menu item bitmap index in the bitmap array. Setting the item's index to -1 will remove any bitmap.\n\n"
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"@param menuTarget Menu to affect the menuItem in\n"
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"@param menuItem Menu item to affect\n"
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