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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -1688,7 +1688,7 @@ DefineEngineMethod( GuiTextEditCtrl, getCursorPos, S32, (),,
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return( object->getCursorPos() );
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}
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DefineEngineMethod( GuiTextEditCtrl, setCursorPos, void, (int position),,
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DefineEngineMethod( GuiTextEditCtrl, setCursorPos, void, (S32 position),,
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"@brief Sets the text cursor at the defined position within the control.\n\n"
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"@param position Text position to set the text cursor.\n"
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"@tsexample\n"
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