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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -242,9 +242,9 @@ bool GFXD3D9TextureObject::copyToBmp(GBitmap* bmp)
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PROFILE_START(GFXD3D9TextureObject_copyToBmp_pixCopy);
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// copy data into bitmap
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for (int row = 0; row < height; ++row)
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for (S32 row = 0; row < height; ++row)
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{
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for (int col = 0; col < width; ++col)
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for (S32 col = 0; col < width; ++col)
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{
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destPtr[0] = srcPtr[2]; // red
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destPtr[1] = srcPtr[1]; // green
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