Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -470,7 +470,7 @@ void Sun::_renderCorona( ObjectRenderInst *ri, SceneRenderState *state, BaseMatI
const MatrixF &camView = state->getCameraTransform();
// Finalize points
for(int i = 0; i < 4; i++)
for(S32 i = 0; i < 4; i++)
{
// align with camera
camView.mulV(points[i]);