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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -470,7 +470,7 @@ void Sun::_renderCorona( ObjectRenderInst *ri, SceneRenderState *state, BaseMatI
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const MatrixF &camView = state->getCameraTransform();
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// Finalize points
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for(int i = 0; i < 4; i++)
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for(S32 i = 0; i < 4; i++)
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{
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// align with camera
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camView.mulV(points[i]);
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