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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
Simple pass over the codebase to standardize the platform types.
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parent
c75d6feb20
commit
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189 changed files with 824 additions and 824 deletions
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@ -55,7 +55,7 @@ bool OggDecoder::_readNextPacket( ogg_packet* packet )
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while( 1 )
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{
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int result = ogg_stream_packetout( &mOggStreamState, packet );
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S32 result = ogg_stream_packetout( &mOggStreamState, packet );
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if( result == 0 )
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{
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if( !mOggStream->_requestData() )
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@ -169,7 +169,7 @@ bool OggTheoraDecoder::_init()
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break;
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}
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int result = th_decode_headerin( &mTheoraInfo, &mTheoraComment, &mTheoraSetup, &nextPacket );
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S32 result = th_decode_headerin( &mTheoraInfo, &mTheoraComment, &mTheoraSetup, &nextPacket );
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if( result < 0 )
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{
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haveTheoraHeader = false;
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@ -89,7 +89,7 @@ bool OggVorbisDecoder::_init()
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break;
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}
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int result = vorbis_synthesis_headerin( &mVorbisInfo, &mVorbisComment, &nextPacket );
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S32 result = vorbis_synthesis_headerin( &mVorbisInfo, &mVorbisComment, &nextPacket );
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if( result != 0 )
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{
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haveVorbisHeader = false;
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