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Simple pass over the codebase to standardize the platform types.
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189 changed files with 824 additions and 824 deletions
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@ -2663,7 +2663,7 @@ DefineConsoleMethod( SimObject, getDynamicFieldCount, S32, (),,
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( SimObject, getDynamicField, const char*, ( int index ),,
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DefineConsoleMethod( SimObject, getDynamicField, const char*, ( S32 index ),,
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"Get a value of a dynamic field by index.\n"
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"@param index The index of the dynamic field.\n"
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"@return The value of the dynamic field at the given index or \"\"." )
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@ -2702,7 +2702,7 @@ DefineConsoleMethod( SimObject, getFieldCount, S32, (),,
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const AbstractClassRep::Field* f;
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U32 numDummyEntries = 0;
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for(int i = 0; i < list.size(); i++)
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for(S32 i = 0; i < list.size(); i++)
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{
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f = &list[i];
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@ -2716,7 +2716,7 @@ DefineConsoleMethod( SimObject, getFieldCount, S32, (),,
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//-----------------------------------------------------------------------------
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DefineConsoleMethod( SimObject, getField, const char*, ( int index ),,
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DefineConsoleMethod( SimObject, getField, const char*, ( S32 index ),,
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"Retrieve the value of a static field by index.\n"
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"@param index The index of the static field.\n"
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"@return The value of the static field with the given index or \"\"." )
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