mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-25 17:43:44 +00:00
Simple pass over the codebase to standardize the platform types.
This commit is contained in:
parent
c75d6feb20
commit
4c35fd37af
189 changed files with 824 additions and 824 deletions
|
|
@ -255,7 +255,7 @@ namespace Con {
|
|||
mXML->pushNewElement("EnumTables");
|
||||
|
||||
// write out the used EnumTables
|
||||
for (int i = 0; i < enumTables.size(); i++)
|
||||
for (S32 i = 0; i < enumTables.size(); i++)
|
||||
{
|
||||
mXML->pushNewElement("EnumTable");
|
||||
|
||||
|
|
@ -267,7 +267,7 @@ namespace Con {
|
|||
|
||||
mXML->pushNewElement("Enums");
|
||||
|
||||
for (int j = 0; j < table->size; j++)
|
||||
for (S32 j = 0; j < table->size; j++)
|
||||
{
|
||||
mXML->pushNewElement("Enum");
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue