Simple pass over the codebase to standardize the platform types.

This commit is contained in:
cpusci 2013-08-04 16:26:01 -05:00
parent c75d6feb20
commit 4c35fd37af
189 changed files with 824 additions and 824 deletions

View file

@ -139,7 +139,7 @@ const char *DynamicConsoleMethodComponent::_callMethod( U32 argc, const char *ar
if( getComponentCount() > 0 )
{
lockComponentList();
for( int i = getComponentCount() - 1; i >= 0; i-- )
for( S32 i = getComponentCount() - 1; i >= 0; i-- )
//for( SimComponentIterator nItr = componentList.end(); nItr != componentList.begin(); nItr-- )
{
argv[0] = cbName;