mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 22:54:34 +00:00
Simple pass over the codebase to standardize the platform types.
This commit is contained in:
parent
c75d6feb20
commit
4c35fd37af
189 changed files with 824 additions and 824 deletions
|
|
@ -622,7 +622,7 @@ bool ParticleData::reload(char errorBuffer[256])
|
|||
}
|
||||
/*
|
||||
numFrames = 0;
|
||||
for( int i=0; i<PDC_MAX_TEX; i++ )
|
||||
for( S32 i=0; i<PDC_MAX_TEX; i++ )
|
||||
{
|
||||
if( textureNameList[i] && textureNameList[i][0] )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue