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Corrects input issues when typing into text fields and it bleeding through to player inputs.
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3 changed files with 17 additions and 6 deletions
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@ -105,6 +105,11 @@ void WindowInputGenerator::generateInputEvent( InputEventInfo &inputEvent )
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if( mInputController->processInputEvent( inputEvent ) )
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return;
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if (mWindow->getKeyboardTranslation())
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{
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return;
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}
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// If we get here we failed to process it with anything prior... so let
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// the ActionMap handle it.
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ActionMap::handleEvent(&inputEvent);
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