Corrects input issues when typing into text fields and it bleeding through to player inputs.

This commit is contained in:
Areloch 2015-09-21 00:14:16 -05:00
parent e8d1238794
commit 4c13906865
3 changed files with 17 additions and 6 deletions

View file

@ -160,6 +160,9 @@ public:
virtual bool isMouseLocked() const { return mMouseLocked; };
virtual bool shouldLockMouse() const { return mShouldLockMouse; };
/// Set if relevant keypress events should be translated into character input events.
virtual void setKeyboardTranslation(const bool enabled);
virtual WindowId getWindowId();
SDL_Window* getSDLWindow() const { return mWindowHandle; }