mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
Merge branch 'development' into console-func-refactor
Conflicts: Engine/source/console/compiledEval.cpp
This commit is contained in:
commit
4c07c55121
4 changed files with 19 additions and 160 deletions
|
|
@ -1747,6 +1747,7 @@ breakContinue:
|
|||
Con::warnf(ConsoleLogEntry::General,"%s: Unable to find object: '%s' attempting to call function '%s'", getFileLine(ip-4), (const char*)callArgv[1], fnName);
|
||||
STR.popFrame();
|
||||
CSTK.popFrame();
|
||||
STR.setStringValue("");
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -372,6 +372,8 @@ SimObject* findObject(const char* name)
|
|||
return NULL;
|
||||
return obj->findObject(temp);
|
||||
}
|
||||
else if (c < '0' || c > '9')
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
S32 len;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue