make override processVert on SpecularMap feature

This commit is contained in:
Anis 2014-12-19 12:24:03 +01:00
parent 1751e60734
commit 4bf5aade6e

View file

@ -58,6 +58,9 @@ class SpecularMapGLSL : public ShaderFeatureGLSL
{ {
public: public:
virtual void processVert( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd );
virtual void processPix( Vector<ShaderComponent*> &componentList, virtual void processPix( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd ); const MaterialFeatureData &fd );