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Enables setting the forward vector of a Scene Object
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@ -504,6 +504,9 @@ class SceneObject : public NetObject, private SceneContainer::Link, public Proce
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/// @param scale Scaling values
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virtual void setScale( const VectorF &scale );
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/// Sets the forward vector of the object
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void setForwardVector(VectorF newForward, VectorF upVector = VectorF(0, 0, 1));
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/// This sets the render transform for this object
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/// @param mat New render transform
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virtual void setRenderTransform(const MatrixF &mat);
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