mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
moar fixes
Fixed: convex and shape nodes are now the same transform as the target nodes Changed: addNode now has the target at the end of its call for backwards compat Fixed: renameNode was overwriting addNode calls, should not have been so
This commit is contained in:
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280102d565
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4b2165668f
3 changed files with 86 additions and 89 deletions
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@ -165,15 +165,15 @@ public:
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// Box
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void addBox( const Point3F& sides, const MatrixF& mat );
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void fitOBB();
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void fitOBB(const char* target);
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// Sphere
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void addSphere( F32 radius, const Point3F& center );
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void fitSphere();
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void fitSphere(const char* target);
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// Capsule
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void addCapsule( F32 radius, F32 height, const MatrixF& mat );
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void fitCapsule();
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void fitCapsule(const char* target);
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// k-DOP
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void fit10_DOP_X();
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@ -183,7 +183,7 @@ public:
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void fit26_DOP();
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// Convex Hulls
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void fitConvexHulls( U32 depth, U32 fillType, F32 minPercentage, U32 maxHulls, U32 maxHullVerts,
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void fitConvexHulls( const char* target, U32 depth, U32 fillType, F32 minPercentage, U32 maxHulls, U32 maxHullVerts,
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F32 boxMaxError, F32 sphereMaxError, F32 capsuleMaxError );
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};
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@ -404,6 +404,7 @@ void MeshFit::addBox( const Point3F& sides, const MatrixF& mat )
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{
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Point3F v = mesh->mVerts[i];
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v.convolve(sides);
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mat.mulP(v);
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mesh->mVerts[i] = v;
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}
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@ -416,23 +417,27 @@ void MeshFit::addBox( const Point3F& sides, const MatrixF& mat )
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TSMesh::__TSMeshVertexBase &vdata = mesh->mVertexData.getBase(i);
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Point3F v = vdata.vert();
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v.convolve(sides);
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mat.mulP(v);
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vdata.vert(v);
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}
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}
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mesh->computeBounds();
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mMeshes.increment();
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mMeshes.last().type = MeshFit::Box;
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mMeshes.last().transform = mat;
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mMeshes.last().tsmesh = mesh;
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}
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void MeshFit::fitOBB()
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void MeshFit::fitOBB(const char* target)
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{
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mMeshes.increment();
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MatrixF worldtrans;
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worldtrans.identity();
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mShape->getNodeWorldTransform(mShape->findNode(target), &worldtrans);
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mMeshes.last().transform = worldtrans;
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PrimFit primFitter;
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primFitter.fitBox( mVerts.size(), (F32*)mVerts.address() );
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addBox( primFitter.mBoxSides, primFitter.mBoxTransform );
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addBox( primFitter.mBoxSides, worldtrans.inverse() * primFitter.mBoxTransform );
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}
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//---------------------------
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@ -443,11 +448,15 @@ void MeshFit::addSphere( F32 radius, const Point3F& center )
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if ( !mesh )
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return;
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MatrixF sphereMat(true);
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sphereMat.setPosition(center);
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if (mesh->mVerts.size() > 0)
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{
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for (S32 i = 0; i < mesh->mVerts.size(); i++)
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{
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Point3F v = mesh->mVerts[i];
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sphereMat.mulP(v);
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mesh->mVerts[i] = v * radius;
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}
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@ -459,26 +468,30 @@ void MeshFit::addSphere( F32 radius, const Point3F& center )
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{
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TSMesh::__TSMeshVertexBase& vdata = mesh->mVertexData.getBase(i);
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Point3F v = vdata.vert();
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sphereMat.mulP(v);
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vdata.vert(v * radius);
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}
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}
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mesh->computeBounds();
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mMeshes.increment();
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MeshFit::Mesh& lastMesh = mMeshes.last();
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lastMesh.type = MeshFit::Sphere;
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lastMesh.transform.identity();
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lastMesh.transform.setPosition(center);
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lastMesh.tsmesh = mesh;
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mMeshes.last().type = MeshFit::Sphere;
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mMeshes.last().tsmesh = mesh;
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}
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void MeshFit::fitSphere()
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void MeshFit::fitSphere(const char* target)
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{
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mMeshes.increment();
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MatrixF worldtrans;
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worldtrans.identity();
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mShape->getNodeWorldTransform(mShape->findNode(target), &worldtrans);
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mMeshes.last().transform = worldtrans;
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PrimFit primFitter;
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primFitter.fitSphere( mVerts.size(), (F32*)mVerts.address() );
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addSphere( primFitter.mSphereRadius, primFitter.mSphereCenter );
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worldtrans.inverse();
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worldtrans.mulP(primFitter.mSphereCenter);
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addSphere( primFitter.mSphereRadius, primFitter.mSphereCenter);
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}
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//---------------------------
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@ -489,6 +502,7 @@ void MeshFit::addCapsule( F32 radius, F32 height, const MatrixF& mat )
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if ( !mesh )
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return;
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MatrixF capTrans = mMeshes.last().transform * mat;
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// Translate and scale the mesh verts
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height = mMax( 0, height );
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F32 offset = ( height / ( 2 * radius ) ) - 0.5f;
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@ -498,6 +512,7 @@ void MeshFit::addCapsule( F32 radius, F32 height, const MatrixF& mat )
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{
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Point3F v = mesh->mVerts[i];
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v.y += ((v.y > 0) ? offset : -offset);
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capTrans.mulP(v);
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mesh->mVerts[i] = v * radius;
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}
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@ -510,22 +525,29 @@ void MeshFit::addCapsule( F32 radius, F32 height, const MatrixF& mat )
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TSMesh::__TSMeshVertexBase& vdata = mesh->mVertexData.getBase(i);
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Point3F v = vdata.vert();
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v.y += ((v.y > 0) ? offset : -offset);
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capTrans.mulP(v);
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vdata.vert(v * radius);
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}
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}
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mesh->computeBounds();
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mMeshes.increment();
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mMeshes.last().type = MeshFit::Capsule;
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mMeshes.last().transform = mat;
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mMeshes.last().tsmesh = mesh;
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}
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void MeshFit::fitCapsule()
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void MeshFit::fitCapsule(const char* target)
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{
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mMeshes.increment();
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MatrixF worldtrans;
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worldtrans.identity();
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mShape->getNodeWorldTransform(mShape->findNode(target), &worldtrans);
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mMeshes.last().transform = worldtrans;
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PrimFit primFitter;
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primFitter.fitCapsule( mVerts.size(), (F32*)mVerts.address() );
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addCapsule( primFitter.mCapRadius, primFitter.mCapHeight, primFitter.mCapTransform );
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}
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@ -691,7 +713,7 @@ void MeshFit::fitK_DOP( const Vector<Point3F>& planes )
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//---------------------------
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// Best-fit set of convex hulls
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void MeshFit::fitConvexHulls( U32 depth, U32 fillType, F32 minPercentage, U32 maxHulls, U32 maxHullVerts,
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void MeshFit::fitConvexHulls(const char* target, U32 depth, U32 fillType, F32 minPercentage, U32 maxHulls, U32 maxHullVerts,
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F32 boxMaxError, F32 sphereMaxError, F32 capsuleMaxError )
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{
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VHACD::IVHACD::Parameters p;
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@ -718,29 +740,37 @@ void MeshFit::fitConvexHulls( U32 depth, U32 fillType, F32 minPercentage, U32 m
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{
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VHACD::IVHACD::ConvexHull ch;
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iface->GetConvexHull(i, ch);
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mMeshes.increment();
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MeshFit::Mesh& lastMesh = mMeshes.last();
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eMeshType meshType = MeshFit::Hull;
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MatrixF worldtrans;
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worldtrans.identity();
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mShape->getNodeWorldTransform(mShape->findNode(target), &worldtrans);
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lastMesh.transform = worldtrans;
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worldtrans.inverse();
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// Compute error between actual mesh and fitted primitives
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F32* points = new F32[ch.m_points.size() * 3];
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for (U32 pt = 0; pt < ch.m_points.size(); pt++)
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{
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Point3F point(ch.m_points[pt].mX, ch.m_points[pt].mY, ch.m_points[pt].mZ);
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worldtrans.mulP(point);
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points[pt * 3 + 0] = point.x;
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points[pt * 3 + 1] = point.y;
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points[pt * 3 + 2] = point.z;
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}
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U32* indices = new U32[ch.m_triangles.size() * 3];
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for (U32 ind = 0; ind < ch.m_triangles.size(); ind++)
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{
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indices[ind * 3 + 0] = ch.m_triangles[ind].mI0;
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indices[ind * 3 + 1] = ch.m_triangles[ind].mI1;
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indices[ind * 3 + 2] = ch.m_triangles[ind].mI2;
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}
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// Check if we can use a box, sphere or capsule primitive for this hull
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if (( boxMaxError > 0 ) || ( sphereMaxError > 0 ) || ( capsuleMaxError > 0 ))
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{
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// Compute error between actual mesh and fitted primitives
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F32* points = new F32[ch.m_points.size() * 3];
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for (U32 pt = 0; pt < ch.m_points.size(); pt++)
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{
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points[pt * 3 + 0] = ch.m_points[pt].mX;
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points[pt * 3 + 1] = ch.m_points[pt].mY;
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points[pt * 3 + 2] = ch.m_points[pt].mZ;
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}
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U32* indices = new U32[ch.m_triangles.size() * 3];
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for (U32 ind = 0; ind < ch.m_triangles.size(); ind++)
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{
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indices[ind * 3 + 0] = ch.m_triangles[ind].mI0;
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indices[ind * 3 + 1] = ch.m_triangles[ind].mI1;
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indices[ind * 3 + 2] = ch.m_triangles[ind].mI2;
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}
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F32 meshVolume = FLOAT_MATH::fm_computeMeshVolume(points, ch.m_triangles.size(), indices);
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PrimFit primFitter;
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@ -787,42 +817,19 @@ void MeshFit::fitConvexHulls( U32 depth, U32 fillType, F32 minPercentage, U32 m
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else if ( meshType == MeshFit::Capsule )
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addCapsule( primFitter.mCapRadius, primFitter.mCapHeight, primFitter.mCapTransform );
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// else fall through to Hull processing
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// cleanup
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delete[] points;
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delete[] indices;
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}
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if ( meshType == MeshFit::Hull )
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{
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// Create TSMesh from convex hull
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mMeshes.increment();
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MeshFit::Mesh& lastMesh = mMeshes.last();
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lastMesh.type = MeshFit::Hull;
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lastMesh.transform.identity();
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U32* indices = new U32[ch.m_triangles.size() * 3];
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for (U32 ind = 0; ind < ch.m_triangles.size(); ind++)
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{
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indices[ind * 3 + 0] = ch.m_triangles[ind].mI0;
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indices[ind * 3 + 1] = ch.m_triangles[ind].mI1;
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indices[ind * 3 + 2] = ch.m_triangles[ind].mI2;
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}
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F32* points = new F32[ch.m_points.size() * 3];
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for (U32 pt = 0; pt < ch.m_points.size(); pt++)
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{
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points[pt * 3 + 0] = ch.m_points[pt].mX;
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points[pt * 3 + 1] = ch.m_points[pt].mY;
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points[pt * 3 + 2] = ch.m_points[pt].mZ;
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}
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lastMesh.tsmesh = createTriMesh(points, ch.m_points.size(), indices, ch.m_triangles.size());
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lastMesh.tsmesh->computeBounds();
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delete[] points;
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delete[] indices;
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}
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delete[] points;
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delete[] indices;
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}
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iface->Release();
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@ -929,7 +936,7 @@ DefineTSShapeConstructorMethod( addPrimitive, bool, ( const char* meshName, cons
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return true;
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}}
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DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char* type, const char* target, const char* fillMode, S32 depth, F32 minPercentage, S32 maxHulls, S32 maxVerts, F32 boxMaxError, F32 sphereMaxError, F32 capsuleMaxError ), ( "flood fill", 4, 10, 30, 32, 0, 0, 0),
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DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char* type, const char* target, const char* fillMode, S32 depth, F32 minPercentage, S32 maxHulls, S32 maxVerts, F32 boxMaxError, F32 sphereMaxError, F32 capsuleMaxError ), ( "bounds", "flood fill", 4, 10, 30, 32, 0, 0, 0),
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( size, type, target, fillMode, depth, minPercentage, maxHulls, maxVerts, boxMaxError, sphereMaxError, capsuleMaxError ), false,
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"Autofit a mesh primitive or set of convex hulls to the shape geometry. Hulls "
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"may optionally be converted to boxes, spheres and/or capsules based on their "
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@ -950,8 +957,8 @@ DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char
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"@return true if successful, false otherwise\n\n"
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"@tsexample\n"
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"%this.addCollisionDetail( -1, \"box\", \"bounds\" );\n"
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"%this.addCollisionDetail( -1, \"convex hulls\", \"bounds\", 4, 30, 30, 32, 0, 0, 0 );\n"
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"%this.addCollisionDetail( -1, \"convex hulls\", \"bounds\",\"flood fill\", 4, 30, 30, 32, 50, 50, 50 );\n"
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"%this.addCollisionDetail( -1, \"convex hulls\", \"bounds\", 4, 10, 30, 32, 0, 0, 0 );\n"
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"%this.addCollisionDetail( -1, \"convex hulls\", \"bounds\",\"flood fill\", 4, 10, 30, 32, 50, 50, 50 );\n"
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"@endtsexample\n" )
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{
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MeshFit fit( mShape );
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@ -964,11 +971,11 @@ DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char
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}
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if ( !dStricmp( type, "box" ) )
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fit.fitOBB();
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fit.fitOBB(target);
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else if ( !dStricmp( type, "sphere" ) )
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fit.fitSphere();
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fit.fitSphere(target);
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else if ( !dStricmp( type, "capsule" ) )
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fit.fitCapsule();
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fit.fitCapsule(target);
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else if ( !dStricmp( type, "10-dop x" ) )
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fit.fit10_DOP_X();
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else if ( !dStricmp( type, "10-dop y" ) )
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@ -987,7 +994,7 @@ DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char
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fillType = 1;
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if (!dStricmp(fillMode, "raycast fill"))
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fillType = 2;
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fit.fitConvexHulls( depth, fillType, minPercentage, maxHulls, maxVerts,
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fit.fitConvexHulls( target, depth, fillType, minPercentage, maxHulls, maxVerts,
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boxMaxError, sphereMaxError, capsuleMaxError );
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}
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else
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@ -1042,8 +1049,6 @@ DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char
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while (true)
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{
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String tempName = objName;
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if (suffix == 0)
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suffix = 1;
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for (S32 s = suffix; s != 0; s /= 26) {
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tempName += ('A' + (s % 26));
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@ -1064,7 +1069,7 @@ DefineTSShapeConstructorMethod( addCollisionDetail, bool, ( S32 size, const char
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mShape->addMesh( mesh->tsmesh, meshName );
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// Add a node for this object if needed (non-identity transform)
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addNode( meshName, colNodeName, target, TransformF( mesh->transform ) );
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addNode( meshName, colNodeName, TransformF( mesh->transform ), false, target);
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mShape->setObjectNode( objName, meshName );
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}
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