mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated.
This commit is contained in:
parent
ae9cb0533a
commit
4b1895cba5
2 changed files with 6 additions and 0 deletions
|
|
@ -59,6 +59,10 @@ GFX_ImplementTextureProfile(GFXDefaultZTargetProfile,
|
|||
GFXTextureProfile::DiffuseMap,
|
||||
GFXTextureProfile::PreserveSize | GFXTextureProfile::NoMipmap | GFXTextureProfile::ZTarget | GFXTextureProfile::NoDiscard,
|
||||
GFXTextureProfile::NONE);
|
||||
GFX_ImplementTextureProfile(GFXDynamicTextureProfile,
|
||||
GFXTextureProfile::DiffuseMap,
|
||||
GFXTextureProfile::Dynamic,
|
||||
GFXTextureProfile::NONE);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue