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Get rid of setLocalVariable entirely.
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2 changed files with 0 additions and 15 deletions
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@ -861,12 +861,6 @@ void setVariable(const char *name, const char *value)
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}
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}
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void setLocalVariable(const char *name, const char *value)
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{
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name = prependPercent(name);
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gEvalState.getCurrentFrame().setVariable(StringTable->insert(name), value);
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}
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void setBoolVariable(const char *varName, bool value)
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{
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SimObject *obj = NULL;
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