Get rid of setLocalVariable entirely.

This commit is contained in:
Jeff Hutchinson 2021-10-19 20:38:13 -04:00
parent 4293aef858
commit 4af4d90f4a
2 changed files with 0 additions and 15 deletions

View file

@ -861,12 +861,6 @@ void setVariable(const char *name, const char *value)
}
}
void setLocalVariable(const char *name, const char *value)
{
name = prependPercent(name);
gEvalState.getCurrentFrame().setVariable(StringTable->insert(name), value);
}
void setBoolVariable(const char *varName, bool value)
{
SimObject *obj = NULL;

View file

@ -720,15 +720,6 @@ namespace Con
///
void removeVariableNotify(const char *name, const NotifyDelegate &callback);
/// Assign a string value to a locally scoped console variable
///
/// @note The context of the variable is determined by gEvalState; that is,
/// by the currently executing code.
///
/// @param name Local console variable name to set
/// @param value String value to assign to name
void setLocalVariable(const char *name, const char *value);
/// Retrieve the string value to a locally scoped console variable
///
/// @note The context of the variable is determined by gEvalState; that is,