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https://github.com/TorqueGameEngines/Torque3D.git
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Get rid of setLocalVariable entirely.
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parent
4293aef858
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4af4d90f4a
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@ -861,12 +861,6 @@ void setVariable(const char *name, const char *value)
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}
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}
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void setLocalVariable(const char *name, const char *value)
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{
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name = prependPercent(name);
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gEvalState.getCurrentFrame().setVariable(StringTable->insert(name), value);
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}
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void setBoolVariable(const char *varName, bool value)
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{
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SimObject *obj = NULL;
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@ -720,15 +720,6 @@ namespace Con
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///
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void removeVariableNotify(const char *name, const NotifyDelegate &callback);
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/// Assign a string value to a locally scoped console variable
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///
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/// @note The context of the variable is determined by gEvalState; that is,
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/// by the currently executing code.
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///
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/// @param name Local console variable name to set
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/// @param value String value to assign to name
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void setLocalVariable(const char *name, const char *value);
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/// Retrieve the string value to a locally scoped console variable
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///
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/// @note The context of the variable is determined by gEvalState; that is,
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