diff --git a/Templates/BaseGame/game/data/ExampleModule/components/ExampleComponent.cs b/Templates/BaseGame/game/data/ExampleModule/components/ExampleComponent.cs index 497b0e41d..5656f5cd5 100644 --- a/Templates/BaseGame/game/data/ExampleModule/components/ExampleComponent.cs +++ b/Templates/BaseGame/game/data/ExampleModule/components/ExampleComponent.cs @@ -4,7 +4,7 @@ function ExampleComponent::onAdd(%this) { } -//onAdd is called when the component is removed and deleted from it's owner entity. +//onRemove is called when the component is removed and deleted from it's owner entity. function ExampleComponent::onRemove(%this) { @@ -15,7 +15,7 @@ function ExampleComponent::onClientConnect(%this, %client) } //onClientDisconnect is called any time a client disconnects from the server. -function ExampleComponent::onClientDisonnect(%this, %client) +function ExampleComponent::onClientDisconnect(%this, %client) { }