don't trigger shape load during shape loading

This commit is contained in:
AzaezelX 2024-01-26 18:26:40 -06:00
parent ed47f174bc
commit 4ae2cf7413

View file

@ -490,7 +490,7 @@ bool TSShapeConstructor::onAdd()
mShapeAsset = mShapeAssetId; mShapeAsset = mShapeAssetId;
if (mShapeAsset.notNull()) if (mShapeAsset.notNull())
{ {
Resource<TSShape> shape = mShapeAsset->getShapeResource(); TSShape* shape = mShapeAsset->getShape();
if (shape) if (shape)
_onLoad(shape); _onLoad(shape);