fix TORQUE_TOOLS = off compilation

This commit is contained in:
AzaezelX 2022-06-13 12:38:08 -05:00
parent 9836f6eb30
commit 4a7104e5ea
38 changed files with 80 additions and 56 deletions

View file

@ -45,11 +45,13 @@
class Zone : public SceneAmbientSoundObject< ScenePolyhedralZone >
{
public:
typedef SceneAmbientSoundObject< ScenePolyhedralZone > Parent;
bool mSelecting = false;
#ifdef TORQUE_TOOLS
static void initPersistFields();
static bool _doSelect(void* object, const char* index, const char* data);
typedef SceneAmbientSoundObject< ScenePolyhedralZone > Parent;
void selectWithin();
#endif
protected:
// SceneVolume.