fix TORQUE_TOOLS = off compilation

This commit is contained in:
AzaezelX 2022-06-13 12:38:08 -05:00
parent 9836f6eb30
commit 4a7104e5ea
38 changed files with 80 additions and 56 deletions

View file

@ -270,9 +270,9 @@ public:
const Vector<S32>& getLOSDetails() const { return mLOSDetails; }
bool hasAnim() { return mAmbientThread != NULL; }
#ifdef TORQUE_TOOLS
virtual void onInspect(GuiInspector*);
#endif
void updateMaterials();
bool isAnimated() { return mPlayAmbient; }