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fix TORQUE_TOOLS = off compilation
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38 changed files with 80 additions and 56 deletions
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@ -482,7 +482,6 @@ DefineEngineMethod(TerrainMaterialAsset, getFXMaterialDefinition, S32, (), ,
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else
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return 0;
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}
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#endif
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//-----------------------------------------------------------------------------
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// GuiInspectorTypeAssetId
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//-----------------------------------------------------------------------------
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@ -577,3 +576,4 @@ void GuiInspectorTypeTerrainMaterialAssetId::consoleInit()
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ConsoleBaseType::getType(TypeTerrainMaterialAssetId)->setInspectorFieldType("GuiInspectorTypeTerrainMaterialAssetId");
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}
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#endif
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