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fix TORQUE_TOOLS = off compilation
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38 changed files with 80 additions and 56 deletions
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@ -720,11 +720,11 @@ DefineEngineStaticMethod(ShapeAsset, getAssetIdByFilename, const char*, (const c
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}
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#endif
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#ifdef TORQUE_TOOLS
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//-----------------------------------------------------------------------------
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// GuiInspectorTypeAssetId
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TOOLS
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IMPLEMENT_CONOBJECT(GuiInspectorTypeShapeAssetPtr);
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ConsoleDocClass(GuiInspectorTypeShapeAssetPtr,
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