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fix TORQUE_TOOLS = off compilation
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38 changed files with 80 additions and 56 deletions
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@ -233,7 +233,6 @@ DefineEngineMethod(GUIAsset, getGUIPath, const char*, (), ,
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{
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return object->getGUIPath();
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}
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#endif
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//-----------------------------------------------------------------------------
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// GuiInspectorTypeAssetId
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@ -312,3 +311,4 @@ bool GuiInspectorTypeGUIAssetPtr::updateRects()
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return resized;
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}
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#endif
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