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* Adjustment: Update Bullet version to 3.24.
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6148 changed files with 2112532 additions and 56873 deletions
25
Engine/lib/bullet/test/GwenOpenGLTest/StatusBar.cpp
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25
Engine/lib/bullet/test/GwenOpenGLTest/StatusBar.cpp
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#include "UnitTest.h"
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#include "Gwen/Controls/StatusBar.h"
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#include "Gwen/Controls/Label.h"
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using namespace Gwen;
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class StatusBar : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE(StatusBar, GUnit)
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{
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Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
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pStatus->Dock(Pos::Bottom);
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Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus);
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pLeft->SetText(L"Label Added to left");
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pStatus->AddControl(pLeft, false);
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Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus);
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pRight->SetText(L"Label Added to Right");
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pStatus->AddControl(pRight, true);
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}
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};
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DEFINE_UNIT_TEST(StatusBar, L"StatusBar");
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