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* Adjustment: Update Bullet version to 3.24.
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6148 changed files with 2112532 additions and 56873 deletions
57
Engine/lib/bullet/test/GwenOpenGLTest/Properties.cpp
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57
Engine/lib/bullet/test/GwenOpenGLTest/Properties.cpp
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#include "UnitTest.h"
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#include "Gwen/Controls/Properties.h"
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#include "Gwen/Controls/PropertyTree.h"
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using namespace Gwen;
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class Properties2 : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE(Properties2, GUnit)
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{
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{
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Gwen::Controls::Properties* props = new Gwen::Controls::Properties(this);
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props->SetBounds(10, 10, 150, 300);
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{
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{
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Gwen::Controls::PropertyRow* pRow = props->Add(L"First Name");
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pRow->onChange.Add(this, &Properties2::OnFirstNameChanged);
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}
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props->Add(L"Middle Name");
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props->Add(L"Last Name");
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}
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}
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{
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Gwen::Controls::PropertyTree* ptree = new Gwen::Controls::PropertyTree(this);
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ptree->SetBounds(200, 10, 200, 200);
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{
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Gwen::Controls::Properties* props = ptree->Add(L"Item One");
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props->Add(L"Middle Name");
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props->Add(L"Last Name");
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props->Add(L"Four");
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}
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{
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Gwen::Controls::Properties* props = ptree->Add(L"Item Two");
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props->Add(L"More Items");
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props->Add(L"To Fill");
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props->Add(L"Out Here");
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}
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ptree->ExpandAll();
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}
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}
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void OnFirstNameChanged(Controls::Base* pControl)
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{
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Gwen::Controls::PropertyRow* pRow = (Gwen::Controls::PropertyRow*)pControl;
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UnitPrint(Utility::Format(L"First Name Changed: %s", pRow->GetProperty()->GetPropertyValue().c_str()));
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}
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};
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DEFINE_UNIT_TEST(Properties2, L"Properties");
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