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* Adjustment: Update Bullet version to 3.24.
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6148 changed files with 2112532 additions and 56873 deletions
87
Engine/lib/bullet/test/GwenOpenGLTest/ProgressBar.cpp
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87
Engine/lib/bullet/test/GwenOpenGLTest/ProgressBar.cpp
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#include "UnitTest.h"
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#include "Gwen/Controls/RadioButtonController.h"
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#include "Gwen/Controls/ProgressBar.h"
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using namespace Gwen;
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class ProgressBar : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE(ProgressBar, GUnit)
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{
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 20, 200, 20));
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pb->SetValue(0.27f);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 50, 200, 20));
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pb->SetValue(0.66f);
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pb->SetAlignment(Pos::Right | Pos::CenterV);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 80, 200, 20));
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pb->SetValue(0.88f);
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pb->SetAlignment(Pos::Left | Pos::CenterV);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 110, 200, 20));
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pb->SetAutoLabel(false);
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pb->SetValue(0.20f);
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pb->SetAlignment(Pos::Right | Pos::CenterV);
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pb->SetText(L"40,245 MB");
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 140, 200, 20));
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pb->SetAutoLabel(false);
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pb->SetValue(1.00f);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 170, 200, 20));
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pb->SetAutoLabel(false);
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pb->SetValue(0.00f);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(110, 200, 200, 20));
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pb->SetAutoLabel(false);
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pb->SetValue(0.50f);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(20, 20, 25, 200));
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pb->SetVertical();
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pb->SetValue(0.25f);
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pb->SetAlignment(Pos::Top | Pos::CenterH);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(50, 20, 25, 200));
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pb->SetVertical();
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pb->SetValue(0.40f);
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}
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{
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Gwen::Controls::ProgressBar* pb = new Gwen::Controls::ProgressBar(this);
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pb->SetBounds(Gwen::Rect(80, 20, 25, 200));
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pb->SetVertical();
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pb->SetAlignment(Pos::Bottom | Pos::CenterH);
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pb->SetValue(0.65f);
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}
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}
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};
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DEFINE_UNIT_TEST(ProgressBar, L"ProgressBar");
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