mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-04 04:50:31 +00:00
* Adjustment: Update Bullet version to 3.24.
This commit is contained in:
parent
35de012ee7
commit
4a3f31df2a
6148 changed files with 2112532 additions and 56873 deletions
27
Engine/lib/bullet/test/GwenOpenGLTest/ImagePanel.cpp
Normal file
27
Engine/lib/bullet/test/GwenOpenGLTest/ImagePanel.cpp
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
#include "UnitTest.h"
|
||||
#include "Gwen/Controls/ImagePanel.h"
|
||||
|
||||
using namespace Gwen;
|
||||
|
||||
class ImagePanel : public GUnit
|
||||
{
|
||||
public:
|
||||
GWEN_CONTROL_INLINE(ImagePanel, GUnit)
|
||||
{
|
||||
// Normal
|
||||
{
|
||||
Controls::ImagePanel* img = new Controls::ImagePanel(this);
|
||||
img->SetImage(L"gwen.png");
|
||||
img->SetBounds(10, 10, 100, 100);
|
||||
}
|
||||
|
||||
// Missing
|
||||
{
|
||||
Controls::ImagePanel* img = new Controls::ImagePanel(this);
|
||||
img->SetImage(L"missingimage.png");
|
||||
img->SetBounds(120, 10, 100, 100);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
DEFINE_UNIT_TEST(ImagePanel, L"ImagePanel");
|
||||
Loading…
Add table
Add a link
Reference in a new issue