mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
* Adjustment: Update Bullet version to 3.24.
This commit is contained in:
parent
35de012ee7
commit
4a3f31df2a
6148 changed files with 2112532 additions and 56873 deletions
188
Engine/lib/bullet/examples/TwoJoint/CMakeLists.txt
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188
Engine/lib/bullet/examples/TwoJoint/CMakeLists.txt
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@ -0,0 +1,188 @@
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/examples
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/enet/include
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/clsocket/src
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)
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SET(RobotSimulator_SRCS
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TwoJointMain.cpp
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../../examples/SharedMemory/plugins/collisionFilterPlugin/collisionFilterPlugin.cpp
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../../examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.cpp
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../../examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.h
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../../examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.cpp
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../../examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.h
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../../examples/SharedMemory/IKTrajectoryHelper.cpp
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../../examples/SharedMemory/IKTrajectoryHelper.h
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../../examples/ExampleBrowser/InProcessExampleBrowser.cpp
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../../examples/SharedMemory/plugins/tinyRendererPlugin/tinyRendererPlugin.cpp
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../../examples/SharedMemory/plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp
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../../examples/TinyRenderer/geometry.cpp
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../../examples/TinyRenderer/model.cpp
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../../examples/TinyRenderer/tgaimage.cpp
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../../examples/TinyRenderer/our_gl.cpp
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../../examples/TinyRenderer/TinyRenderer.cpp
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../../examples/SharedMemory/InProcessMemory.cpp
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../../examples/SharedMemory/PhysicsClient.cpp
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../../examples/SharedMemory/PhysicsClient.h
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../../examples/SharedMemory/PhysicsServer.cpp
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../../examples/SharedMemory/PhysicsServer.h
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../SharedMemory/GraphicsServerExample.cpp
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../SharedMemory/GraphicsClientExample.cpp
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../SharedMemory/RemoteGUIHelper.cpp
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../SharedMemory/RemoteGUIHelperTCP.cpp
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../SharedMemory/GraphicsServerExample.h
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../SharedMemory/GraphicsClientExample.h
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../SharedMemory/RemoteGUIHelper.h
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../SharedMemory/GraphicsSharedMemoryCommands.h
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../SharedMemory/GraphicsSharedMemoryPublic.h
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../../examples/SharedMemory/PhysicsServerExample.cpp
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../../examples/SharedMemory/PhysicsServerExampleBullet2.cpp
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../../examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp
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../../examples/SharedMemory/PhysicsServerSharedMemory.cpp
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../../examples/SharedMemory/PhysicsServerSharedMemory.h
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../../examples/SharedMemory/PhysicsDirect.cpp
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../../examples/SharedMemory/PhysicsDirect.h
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../../examples/SharedMemory/PhysicsDirectC_API.cpp
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../../examples/SharedMemory/PhysicsDirectC_API.h
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../../examples/SharedMemory/PhysicsServerCommandProcessor.cpp
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../../examples/SharedMemory/PhysicsServerCommandProcessor.h
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../../examples/SharedMemory/b3PluginManager.cpp
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../../examples/SharedMemory/PhysicsClientSharedMemory.cpp
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../../examples/SharedMemory/PhysicsClientSharedMemory.h
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../../examples/SharedMemory/PhysicsClientSharedMemory_C_API.cpp
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../../examples/SharedMemory/PhysicsClientSharedMemory_C_API.h
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../../examples/SharedMemory/PhysicsClientC_API.cpp
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../../examples/SharedMemory/PhysicsClientC_API.h
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../../examples/SharedMemory/Win32SharedMemory.cpp
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../../examples/SharedMemory/Win32SharedMemory.h
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../../examples/SharedMemory/PosixSharedMemory.cpp
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../../examples/SharedMemory/PosixSharedMemory.h
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../../examples/Utils/b3ResourcePath.cpp
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../../examples/Utils/b3ResourcePath.h
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../../examples/Utils/RobotLoggingUtil.cpp
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../../examples/Utils/RobotLoggingUtil.h
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../../examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp
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../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp
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../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.h
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../../examples/ThirdPartyLibs/stb_image/stb_image.cpp
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../../examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp
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../../examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp
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../../examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
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../../examples/Importers/ImportMJCFDemo/BulletMJCFImporter.cpp
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../../examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp
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../../examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp
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../../examples/Importers/ImportURDFDemo/URDF2Bullet.cpp
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../../examples/Importers/ImportURDFDemo/UrdfParser.cpp
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../../examples/Importers/ImportURDFDemo/urdfStringSplit.cpp
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../../examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
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../../examples/MultiThreading/b3PosixThreadSupport.cpp
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../../examples/MultiThreading/b3Win32ThreadSupport.cpp
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../../examples/MultiThreading/b3ThreadSupportInterface.cpp
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)
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IF(BUILD_CLSOCKET)
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ADD_DEFINITIONS(-DBT_ENABLE_CLSOCKET)
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ENDIF(BUILD_CLSOCKET)
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IF(WIN32)
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LINK_LIBRARIES(
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${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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IF(BUILD_ENET)
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ADD_DEFINITIONS(-DWIN32 -DBT_ENABLE_ENET)
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ENDIF(BUILD_ENET)
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IF(BUILD_CLSOCKET)
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ADD_DEFINITIONS(-DWIN32)
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ENDIF(BUILD_CLSOCKET)
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ELSE(WIN32)
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IF(BUILD_ENET)
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ADD_DEFINITIONS(-DHAS_SOCKLEN_T -DBT_ENABLE_ENET)
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ENDIF(BUILD_ENET)
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IF(BUILD_CLSOCKET)
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ADD_DEFINITIONS(${OSDEF})
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ENDIF(BUILD_CLSOCKET)
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ENDIF(WIN32)
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IF(BUILD_ENET)
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set(RobotSimulator_SRCS ${RobotSimulator_SRCS}
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../../examples/SharedMemory/PhysicsClientUDP.cpp
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../../examples/SharedMemory/PhysicsClientUDP_C_API.cpp
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../../examples/SharedMemory/PhysicsClientUDP.h
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../../examples/SharedMemory/PhysicsClientUDP_C_API.h
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../../examples/ThirdPartyLibs/enet/win32.c
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../../examples/ThirdPartyLibs/enet/unix.c
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../../examples/ThirdPartyLibs/enet/callbacks.c
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../../examples/ThirdPartyLibs/enet/compress.c
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../../examples/ThirdPartyLibs/enet/host.c
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../../examples/ThirdPartyLibs/enet/list.c
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../../examples/ThirdPartyLibs/enet/packet.c
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../../examples/ThirdPartyLibs/enet/peer.c
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../../examples/ThirdPartyLibs/enet/protocol.c
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)
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ENDIF(BUILD_ENET)
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IF(BUILD_CLSOCKET)
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set(RobotSimulator_SRCS ${RobotSimulator_SRCS}
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../../examples/SharedMemory/PhysicsClientTCP.cpp
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../../examples/SharedMemory/PhysicsClientTCP.h
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../../examples/SharedMemory/PhysicsClientTCP_C_API.cpp
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../../examples/SharedMemory/PhysicsClientTCP_C_API.h
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../../examples/ThirdPartyLibs/clsocket/src/SimpleSocket.cpp
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../../examples/ThirdPartyLibs/clsocket/src/ActiveSocket.cpp
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../../examples/ThirdPartyLibs/clsocket/src/PassiveSocket.cpp
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)
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ENDIF()
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#some code to support OpenGL and Glew cross platform
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IF (WIN32)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
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ELSE(WIN32)
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IF(APPLE)
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find_library(COCOA NAMES Cocoa)
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MESSAGE(${COCOA})
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link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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ELSE(APPLE)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
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ADD_DEFINITIONS("-DGLEW_STATIC")
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ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
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LINK_LIBRARIES( pthread ${DL} )
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ENDIF(APPLE)
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ENDIF(WIN32)
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ADD_EXECUTABLE(App_TwoJoint ${RobotSimulator_SRCS})
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SET_TARGET_PROPERTIES(App_TwoJoint PROPERTIES VERSION ${BULLET_VERSION})
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SET_TARGET_PROPERTIES(App_TwoJoint PROPERTIES DEBUG_POSTFIX "_d")
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IF(WIN32)
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IF(BUILD_ENET OR BUILD_CLSOCKET)
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TARGET_LINK_LIBRARIES(App_TwoJoint ws2_32 )
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ENDIF(BUILD_ENET OR BUILD_CLSOCKET)
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ENDIF(WIN32)
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TARGET_LINK_LIBRARIES(App_TwoJoint BulletExampleBrowserLib BulletFileLoader BulletWorldImporter BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK Bullet3Common)
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13
Engine/lib/bullet/examples/TwoJoint/README.md
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13
Engine/lib/bullet/examples/TwoJoint/README.md
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* Build as usual
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* Run the executable and log the stdout output (for about 6 seconds, then hit escape to stop)
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```
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> App_TwoJoint > output.txt
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```
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* open `output.txt` and copy the numeric output to the clipboard
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* open MATLAB (R2017A+), and type (without hitting enter) `> b3Output500 = [`
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* hit ctrl+v etc. to paste long output
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* type `];` and hit enter (takes a few seconds)
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* run the script `compareBulletMATLAB`
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139
Engine/lib/bullet/examples/TwoJoint/TwoJointMain.cpp
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139
Engine/lib/bullet/examples/TwoJoint/TwoJointMain.cpp
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/**
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* License: Bullet3 license
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* Author: Avik De <avikde@gmail.com>
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*/
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#include <map>
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#include <string>
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#include <stdio.h>
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#include "../Utils/b3Clock.h"
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#include "SharedMemory/PhysicsClientC_API.h"
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#include "Bullet3Common/b3Vector3.h"
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#include "Bullet3Common/b3Quaternion.h"
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#include "SharedMemory/SharedMemoryInProcessPhysicsC_API.h"
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extern const int CONTROL_RATE;
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const int CONTROL_RATE = 500;
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// Bullet globals
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b3PhysicsClientHandle kPhysClient = 0;
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const b3Scalar FIXED_TIMESTEP = 1.0 / ((b3Scalar)CONTROL_RATE);
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// temp vars used a lot
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b3SharedMemoryCommandHandle command;
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b3SharedMemoryStatusHandle statusHandle;
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int statusType, ret;
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b3JointInfo jointInfo;
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b3JointSensorState state;
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// test
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int twojoint;
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std::map<std::string, int> jointNameToId;
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int main(int argc, char* argv[])
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{
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#ifdef __APPLE__
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kPhysClient = b3CreateInProcessPhysicsServerAndConnectMainThread(argc, argv);
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#else
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kPhysClient = b3CreateInProcessPhysicsServerAndConnect(argc, argv);
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#endif
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if (!kPhysClient)
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return -1;
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// visualizer
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command = b3InitConfigureOpenGLVisualizer(kPhysClient);
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b3ConfigureOpenGLVisualizerSetVisualizationFlags(command, COV_ENABLE_GUI, 0);
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b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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b3ConfigureOpenGLVisualizerSetVisualizationFlags(command, COV_ENABLE_SHADOWS, 0);
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b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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b3SetTimeOut(kPhysClient, 10);
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//syncBodies is only needed when connecting to an existing physics server that has already some bodies
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command = b3InitSyncBodyInfoCommand(kPhysClient);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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statusType = b3GetStatusType(statusHandle);
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// set fixed time step
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command = b3InitPhysicsParamCommand(kPhysClient);
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ret = b3PhysicsParamSetTimeStep(command, FIXED_TIMESTEP);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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ret = b3PhysicsParamSetRealTimeSimulation(command, false);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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b3Assert(b3GetStatusType(statusHandle) == CMD_CLIENT_COMMAND_COMPLETED);
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// load test
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command = b3LoadUrdfCommandInit(kPhysClient, "TwoJointRobot_wo_fixedJoints.urdf");
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int flags = URDF_USE_INERTIA_FROM_FILE;
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b3LoadUrdfCommandSetFlags(command, flags);
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b3LoadUrdfCommandSetUseFixedBase(command, true);
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// q.setEulerZYX(0, 0, 0);
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// b3LoadUrdfCommandSetStartOrientation(command, q[0], q[1], q[2], q[3]);
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b3LoadUrdfCommandSetUseMultiBody(command, true);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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statusType = b3GetStatusType(statusHandle);
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b3Assert(statusType == CMD_URDF_LOADING_COMPLETED);
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if (statusType == CMD_URDF_LOADING_COMPLETED)
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{
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twojoint = b3GetStatusBodyIndex(statusHandle);
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}
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//disable default linear/angular damping
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b3SharedMemoryCommandHandle command = b3InitChangeDynamicsInfo(kPhysClient);
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double linearDamping = 0;
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double angularDamping = 0;
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b3ChangeDynamicsInfoSetLinearDamping(command, twojoint, linearDamping);
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b3ChangeDynamicsInfoSetAngularDamping(command, twojoint, angularDamping);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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int numJoints = b3GetNumJoints(kPhysClient, twojoint);
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printf("twojoint numjoints = %d\n", numJoints);
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// Loop through all joints
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for (int i = 0; i < numJoints; ++i)
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{
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b3GetJointInfo(kPhysClient, twojoint, i, &jointInfo);
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if (jointInfo.m_jointName[0])
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{
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jointNameToId[std::string(jointInfo.m_jointName)] = i;
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}
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else
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{
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continue;
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}
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// Reset before torque control - see #1459
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command = b3JointControlCommandInit2(kPhysClient, twojoint, CONTROL_MODE_VELOCITY);
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b3JointControlSetDesiredVelocity(command, jointInfo.m_uIndex, 0);
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b3JointControlSetMaximumForce(command, jointInfo.m_uIndex, 0);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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}
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// loop
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unsigned long dtus1 = (unsigned long)1000000.0 * FIXED_TIMESTEP;
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double simTimeS = 0;
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double q[2], v[2];
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while (b3CanSubmitCommand(kPhysClient))
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{
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simTimeS += 0.000001 * dtus1;
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// apply some torque
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b3GetJointInfo(kPhysClient, twojoint, jointNameToId["joint_2"], &jointInfo);
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command = b3JointControlCommandInit2(kPhysClient, twojoint, CONTROL_MODE_TORQUE);
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b3JointControlSetDesiredForceTorque(command, jointInfo.m_uIndex, 0.5 * sin(10 * simTimeS));
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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// get joint values
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command = b3RequestActualStateCommandInit(kPhysClient, twojoint);
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, command);
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b3GetJointState(kPhysClient, statusHandle, jointNameToId["joint_1"], &state);
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q[0] = state.m_jointPosition;
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v[0] = state.m_jointVelocity;
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b3GetJointState(kPhysClient, statusHandle, jointNameToId["joint_2"], &state);
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q[1] = state.m_jointPosition;
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v[1] = state.m_jointVelocity;
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statusHandle = b3SubmitClientCommandAndWaitStatus(kPhysClient, b3InitStepSimulationCommand(kPhysClient));
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// debugging output
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printf("%.3f\t%.3f\t%.3f\t%.3f\t%.3f\n", simTimeS, q[0], q[1], v[0], v[1]);
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b3Clock::usleep(1000. * 1000. * FIXED_TIMESTEP);
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}
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b3DisconnectSharedMemory(kPhysClient);
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return 0;
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}
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39
Engine/lib/bullet/examples/TwoJoint/compareBulletMATLAB.m
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39
Engine/lib/bullet/examples/TwoJoint/compareBulletMATLAB.m
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% License: Bullet3 license
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% Author: Avik De <avikde@gmail.com>
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robot = importrobot('../../data/TwoJointRobot_wo_fixedJoints.urdf');
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show(robot)
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robot.DataFormat = 'column';
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X0 = zeros(4,1);
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options = odeset('MaxStep',5e-3);
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[t,X] = ode45(@(t, X) myDyn(t, X, robot), [0,5], X0, options);
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subplot(211)
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hold all
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plot(t, X(:,1))
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plot(b3output500(:,1), b3output500(:,2), '--')
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plot(t, X(:,2))
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plot(b3output500(:,1), b3output500(:,3), '--')
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legend('m1','b1','m2','b2')
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ylabel('pos')
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subplot(212)
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hold all
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plot(t, X(:,3))
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plot(b3output500(:,1), b3output500(:,4), '--')
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plot(t, X(:,4))
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plot(b3output500(:,1), b3output500(:,5), '--')
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legend('m1','b1','m2','b2')
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ylabel('vel')
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hold off
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function Xd = myDyn(t, X, robot)
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q = X(1:2);
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qd = X(3:4);
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qdd = forwardDynamics(robot, q, qd, [0;0.5*sin(10*t)]);
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Xd = [qd;qdd];
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end
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