* Adjustment: Update Bullet version to 3.24.

This commit is contained in:
Robert MacGregor 2022-06-27 10:01:08 -04:00
parent 35de012ee7
commit 4a3f31df2a
6148 changed files with 2112532 additions and 56873 deletions

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// Copyright 2012-2013, Syoyo Fujita.
//
// Licensed under 2-clause BSD liecense.

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tinyobjloader
=============
http://syoyo.github.io/tinyobjloader/
Tiny but poweful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse 10M over polygons with moderate memory and time.
Good for embedding .obj loader to your (global illumination) renderer ;-)
Example
-------
![Rungholt](https://github.com/syoyo/tinyobjloader/blob/master/images/rungholt.jpg?raw=true)
tinyobjloader can successfully load 6M triangles Rungholt scene.
http://graphics.cs.williams.edu/data/meshes.xml
Features
--------
* Group
* Vertex
* Texcoord
* Normal
* Material
* Unknown material attributes are treated as key-value.
Notes
-----
Polygon is converted into triangle.
License
-------
Licensed under 2 clause BSD.
Usage
-----
Data format
attrib_t contains single and linear array of vertex data(position, normal and texcoord).
attrib_t::vertices => 3 floats per vertex
v[0] v[1] v[2] v[3] v[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::normals => 3 floats per vertex
n[0] n[1] n[2] n[3] n[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::texcoords => 2 floats per vertex
t[0] t[1] t[2] t[3] t[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| u | v | u | v | u | v | u | v | .... | u | v |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::colors => 3 floats per vertex(vertex color. optional)
c[0] c[1] c[2] c[3] c[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
Each shape_t::mesh_t does not contain vertex data but contains array index to attrib_t. See loader_example.cc for more details.
mesh_t::indices => array of vertex indices.
+----+----+----+----+----+----+----+----+----+----+ +--------+
| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-1) |
+----+----+----+----+----+----+----+----+----+----+ +--------+
Each index has an array index to attrib_t::vertices, attrib_t::normals and attrib_t::texcoords.
mesh_t::num_face_vertices => array of the number of vertices per face(e.g. 3 = triangle, 4 = quad , 5 or more = N-gons).
+---+---+---+ +---+
| 3 | 4 | 3 | ...... | 3 |
+---+---+---+ +---+
| | | |
| | | +-----------------------------------------+
| | | |
| | +------------------------------+ |
| | | |
| +------------------+ | |
| | | |
|/ |/ |/ |/
mesh_t::indices
| face[0] | face[1] | face[2] | | face[n-1] |
+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-3) | i(n-2) | i(n-1) |
+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
```c++
#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
#include "tiny_obj_loader.h"
std::string inputfile = "cornell_box.obj";
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
LoadObj(attrib, shapes, inputfile.c_str());
// Loop over shapes
for (size_t s = 0; s < shapes.size(); s++) {
// Loop over faces(polygon)
size_t index_offset = 0;
for (size_t f = 0; f < shapes[s].mesh.indices.size(); f++) {
int fv = 3;
// Loop over vertices in the face.
for (size_t v = 0; v < fv; v++) {
// access to vertex
tinyobj::index_t idx = shapes[s].mesh.indices[index_offset + v];
tinyobj::real_t vx = attrib.vertices[3*idx.vertex_index+0];
tinyobj::real_t vy = attrib.vertices[3*idx.vertex_index+1];
tinyobj::real_t vz = attrib.vertices[3*idx.vertex_index+2];
tinyobj::real_t nx = attrib.normals[3*idx.normal_index+0];
tinyobj::real_t ny = attrib.normals[3*idx.normal_index+1];
tinyobj::real_t nz = attrib.normals[3*idx.normal_index+2];
tinyobj::real_t tx = attrib.texcoords[2*idx.texcoord_index+0];
tinyobj::real_t ty = attrib.texcoords[2*idx.texcoord_index+1];
}
index_offset += fv;
}
}
```

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#include "tiny_obj_loader.h"
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <iostream>
static bool
TestLoadObj(
const char* fileName,
bool verbose)
{
const char* prefix[] = {"./data/", "../data/", "../../data/", "../../../data/", "../../../../data/"};
char fullPath[1024];
int index = -1;
{
int numPrefixes = sizeof(prefix) / sizeof(char*);
for (int i = 0; i < numPrefixes; i++)
{
sprintf(fullPath, "%s%s", prefix[i], fileName);
FILE* f;
f = fopen(fullPath, "r");
if (f)
{
index = i;
fclose(f);
break;
}
}
}
if (index < 0)
{
printf("file not found %s\n", fileName);
return false;
}
std::cout << "Loading " << fullPath << std::endl;
std::vector<bt_tinyobj::shape_t> shapes;
std::string err = bt_tinyobj::LoadObj(shapes, fullPath, prefix[index]);
if (!err.empty())
{
std::cerr << err << std::endl;
return false;
}
std::cout << "# of shapes : " << shapes.size() << std::endl;
if (verbose)
{
for (size_t i = 0; i < shapes.size(); i++)
{
printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str());
printf("shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size());
assert((shapes[i].mesh.indices.size() % 3) == 0);
for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++)
{
printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]);
}
printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size());
assert((shapes[i].mesh.positions.size() % 3) == 0);
for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++)
{
printf(" v[%ld] = (%f, %f, %f)\n", v,
shapes[i].mesh.positions[3 * v + 0],
shapes[i].mesh.positions[3 * v + 1],
shapes[i].mesh.positions[3 * v + 2]);
}
printf("shape[%ld].material.name = %s\n", i, shapes[i].material.name.c_str());
printf(" material.Ka = (%f, %f ,%f)\n", shapes[i].material.ambient[0], shapes[i].material.ambient[1], shapes[i].material.ambient[2]);
printf(" material.Kd = (%f, %f ,%f)\n", shapes[i].material.diffuse[0], shapes[i].material.diffuse[1], shapes[i].material.diffuse[2]);
printf(" material.Ks = (%f, %f ,%f)\n", shapes[i].material.specular[0], shapes[i].material.specular[1], shapes[i].material.specular[2]);
printf(" material.Tr = (%f, %f ,%f)\n", shapes[i].material.transmittance[0], shapes[i].material.transmittance[1], shapes[i].material.transmittance[2]);
printf(" material.Ke = (%f, %f ,%f)\n", shapes[i].material.emission[0], shapes[i].material.emission[1], shapes[i].material.emission[2]);
printf(" material.Ns = %f\n", shapes[i].material.shininess);
printf(" material.map_Ka = %s\n", shapes[i].material.ambient_texname.c_str());
printf(" material.map_Kd = %s\n", shapes[i].material.diffuse_texname.c_str());
printf(" material.map_Ks = %s\n", shapes[i].material.specular_texname.c_str());
printf(" material.map_Ns = %s\n", shapes[i].material.normal_texname.c_str());
std::map<std::string, std::string>::iterator it(shapes[i].material.unknown_parameter.begin());
std::map<std::string, std::string>::iterator itEnd(shapes[i].material.unknown_parameter.end());
for (; it != itEnd; it++)
{
printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str());
}
printf("\n");
}
}
return true;
}
int main(int argc, char** argv)
{
// assert(true == TestLoadObj("cornell_box.obj",true));
// assert(true == TestLoadObj("cube.obj",true));
assert(true == TestLoadObj("samurai_monastry.obj", false));
assert(true == TestLoadObj("teddy2_VHACD_CHs.obj", true));
return 0;
}

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project "App_WavefrontObjLoader"
kind "ConsoleApp"
-- defines { }
targetdir "../../bin"
includedirs
{
".","../../src"
}
links { "Bullet3Common" }
files {
"**.cpp",
"**.h"
}

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//
// Copyright 2012-2013, Syoyo Fujita.
//
// Licensed under 2-clause BSD liecense.
//
// Erwin Coumans: improved performance, especially in debug mode on Visual Studio (25sec -> 4sec)
//
// version 0.9.5: Parse multiple group name.
// Add support of specifying the base path to load material file.
// version 0.9.4: Initial suupport of group tag(g)
// version 0.9.3: Fix parsing triple 'x/y/z'
// version 0.9.2: Add more .mtl load support
// version 0.9.1: Add initial .mtl load support
// version 0.9.0: Initial
//
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <string>
#include <vector>
#include <map>
#ifdef USE_STREAM
#include <fstream>
#else
#include "../../CommonInterfaces/CommonFileIOInterface.h"
#endif
#include <sstream>
#include "tiny_obj_loader.h"
#include <stdio.h>
namespace bt_tinyobj
{
#ifdef USE_STREAM
//See http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf
std::istream& safeGetline(std::istream& is, std::string& t)
{
t.clear();
// The characters in the stream are read one-by-one using a std::streambuf.
// That is faster than reading them one-by-one using the std::istream.
// Code that uses streambuf this way must be guarded by a sentry object.
// The sentry object performs various tasks,
// such as thread synchronization and updating the stream state.
std::istream::sentry se(is, true);
std::streambuf* sb = is.rdbuf();
for (;;)
{
int c = sb->sbumpc();
switch (c)
{
case '\n':
return is;
case '\r':
if (sb->sgetc() == '\n')
sb->sbumpc();
return is;
case EOF:
// Also handle the case when the last line has no line ending
if (t.empty())
is.setstate(std::ios::eofbit);
return is;
default:
t += (char)c;
}
}
}
#endif
static inline bool isSpace(const char c)
{
return (c == ' ') || (c == '\t');
}
static inline bool isNewLine(const char c)
{
return (c == '\r') || (c == '\n') || (c == '\0');
}
// Make index zero-base, and also support relative index.
static inline bool fixIndex(int idx, int n, int* ret)
{
if (!ret)
{
return false;
}
if (idx > 0)
{
(*ret) = idx - 1;
return true;
}
if (idx == 0)
{
// zero is not allowed according to the spec.
return false;
}
if (idx < 0)
{
(*ret) = n + idx; // negative value = relative
return true;
}
return false; // never reach here.
}
static inline std::string parseString(const char*& token)
{
std::string s;
int b = strspn(token, " \t");
int e = strcspn(token, " \t\r");
s = std::string(&token[b], &token[e]);
token += (e - b);
return s;
}
static inline float parseFloat(const char*& token)
{
token += strspn(token, " \t");
float f = (float)atof(token);
token += strcspn(token, " \t\r");
return f;
}
static inline void parseFloat2(
float& x, float& y,
const char*& token)
{
x = parseFloat(token);
y = parseFloat(token);
}
static inline void parseFloat3(
float& x, float& y, float& z,
const char*& token)
{
x = parseFloat(token);
y = parseFloat(token);
z = parseFloat(token);
}
// Parse triples with index offsets: i, i/j/k, i//k, i/j
static bool parseTriple(const char** token, int vsize, int vnsize, int vtsize,
vertex_index_t* ret)
{
if (!ret)
{
return false;
}
vertex_index_t vi(-1);
if (!fixIndex(atoi((*token)), vsize, &(vi.v_idx)))
{
return false;
}
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/')
{
(*ret) = vi;
return true;
}
(*token)++;
// i//k
if ((*token)[0] == '/')
{
(*token)++;
if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx)))
{
return false;
}
(*token) += strcspn((*token), "/ \t\r");
(*ret) = vi;
return true;
}
// i/j/k or i/j
if (!fixIndex(atoi((*token)), vtsize, &(vi.vt_idx)))
{
return false;
}
(*token) += strcspn((*token), "/ \t\r");
if ((*token)[0] != '/')
{
(*ret) = vi;
return true;
}
// i/j/k
(*token)++; // skip '/'
if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx)))
{
return false;
}
(*token) += strcspn((*token), "/ \t\r");
(*ret) = vi;
return true;
}
static bool exportFaceGroupToShape(shape_t* shape, const std::vector<face_t>& face_group,
const material_t material, const std::string& name,
const std::vector<float>& v)
{
if (face_group.empty())
{
return false;
}
shape->name = name;
// Flattened version of vertex data
// Flatten vertices and indices
for (size_t i = 0; i < face_group.size(); i++)
{
const face_t& face = face_group[i];
size_t npolys = face.size();
if (npolys < 3)
{
// Face must have 3+ vertices.
continue;
}
vertex_index_t i0 = face[0];
vertex_index_t i1(-1);
vertex_index_t i2 = face[1];
face_t remainingFace = face; // copy
size_t guess_vert = 0;
vertex_index_t ind[3];
// How many iterations can we do without decreasing the remaining
// vertices.
size_t remainingIterations = face.size();
size_t previousRemainingVertices = remainingFace.size();
while (remainingFace.size() > 3 && remainingIterations > 0)
{
npolys = remainingFace.size();
if (guess_vert >= npolys)
{
guess_vert -= npolys;
}
if (previousRemainingVertices != npolys)
{
// The number of remaining vertices decreased. Reset counters.
previousRemainingVertices = npolys;
remainingIterations = npolys;
}
else
{
// We didn't consume a vertex on previous iteration, reduce the
// available iterations.
remainingIterations--;
}
for (size_t k = 0; k < 3; k++)
{
ind[k] = remainingFace[(guess_vert + k) % npolys];
size_t vi = size_t(ind[k].v_idx);
}
// this triangle is an ear
{
index_t idx0, idx1, idx2;
idx0.vertex_index = ind[0].v_idx;
idx0.normal_index = ind[0].vn_idx;
idx0.texcoord_index = ind[0].vt_idx;
idx1.vertex_index = ind[1].v_idx;
idx1.normal_index = ind[1].vn_idx;
idx1.texcoord_index = ind[1].vt_idx;
idx2.vertex_index = ind[2].v_idx;
idx2.normal_index = ind[2].vn_idx;
idx2.texcoord_index = ind[2].vt_idx;
shape->mesh.indices.push_back(idx0);
shape->mesh.indices.push_back(idx1);
shape->mesh.indices.push_back(idx2);
}
// remove v1 from the list
size_t removed_vert_index = (guess_vert + 1) % npolys;
while (removed_vert_index + 1 < npolys)
{
remainingFace[removed_vert_index] =
remainingFace[removed_vert_index + 1];
removed_vert_index += 1;
}
remainingFace.pop_back();
}
if (remainingFace.size() == 3)
{
i0 = remainingFace[0];
i1 = remainingFace[1];
i2 = remainingFace[2];
{
index_t idx0, idx1, idx2;
idx0.vertex_index = i0.v_idx;
idx0.normal_index = i0.vn_idx;
idx0.texcoord_index = i0.vt_idx;
idx1.vertex_index = i1.v_idx;
idx1.normal_index = i1.vn_idx;
idx1.texcoord_index = i1.vt_idx;
idx2.vertex_index = i2.v_idx;
idx2.normal_index = i2.vn_idx;
idx2.texcoord_index = i2.vt_idx;
shape->mesh.indices.push_back(idx0);
shape->mesh.indices.push_back(idx1);
shape->mesh.indices.push_back(idx2);
}
}
}
shape->material = material;
return true;
}
void InitMaterial(material_t& material)
{
material.name = "";
material.ambient_texname = "";
material.diffuse_texname = "";
material.specular_texname = "";
for (int i = 0; i < 3; i++)
{
material.ambient[i] = 0.f;
material.diffuse[i] = 0.f;
material.specular[i] = 0.f;
material.transmittance[i] = 0.f;
material.emission[i] = 0.f;
}
material.shininess = 1.f;
material.transparency = 1.f;
}
std::string LoadMtl(
std::map<std::string, material_t>& material_map,
const char* filename,
const char* mtl_basepath,
CommonFileIOInterface* fileIO)
{
material_map.clear();
std::stringstream err;
std::string filepath;
if (mtl_basepath)
{
filepath = std::string(mtl_basepath) + std::string(filename);
}
else
{
filepath = std::string(filename);
}
#ifdef USE_STREAM
std::ifstream ifs(filepath.c_str());
if (!ifs)
{
err << "Cannot open file [" << filepath << "]" << std::endl;
return err.str();
}
#else
int fileHandle = fileIO->fileOpen(filepath.c_str(), "r");
if (fileHandle < 0)
{
err << "Cannot open file [" << filepath << "]" << std::endl;
return err.str();
}
#endif
material_t material;
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(maxchars); // Alloc enough size.
#ifdef USE_STREAM
while (ifs.peek() != -1)
#else
char* line = 0;
do
#endif
{
std::string linebuf;
#ifdef USE_STREAM
safeGetline(ifs, linebuf);
#else
char tmpBuf[1024];
line = fileIO->readLine(fileHandle, tmpBuf, 1024);
if (line)
{
linebuf = line;
}
#endif
// Trim newline '\r\n' or '\r'
if (linebuf.size() > 0)
{
if (linebuf[linebuf.size() - 1] == '\n') linebuf.erase(linebuf.size() - 1);
}
if (linebuf.size() > 0)
{
if (linebuf[linebuf.size() - 1] == '\r') linebuf.erase(linebuf.size() - 1);
}
// Skip if empty line.
if (linebuf.empty())
{
continue;
}
linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1);
// Skip leading space.
const char* token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// new mtl
if ((0 == strncmp(token, "newmtl", 6)) && isSpace((token[6])))
{
// flush previous material.
material_map.insert(std::pair<std::string, material_t>(material.name, material));
// initial temporary material
InitMaterial(material);
// set new mtl name
char namebuf[4096];
token += 7;
sscanf(token, "%s", namebuf);
material.name = namebuf;
continue;
}
// ambient
if (token[0] == 'K' && token[1] == 'a' && isSpace((token[2])))
{
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.ambient[0] = r;
material.ambient[1] = g;
material.ambient[2] = b;
continue;
}
// diffuse
if (token[0] == 'K' && token[1] == 'd' && isSpace((token[2])))
{
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.diffuse[0] = r;
material.diffuse[1] = g;
material.diffuse[2] = b;
continue;
}
// specular
if (token[0] == 'K' && token[1] == 's' && isSpace((token[2])))
{
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.specular[0] = r;
material.specular[1] = g;
material.specular[2] = b;
continue;
}
// specular
if (token[0] == 'K' && token[1] == 't' && isSpace((token[2])))
{
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.specular[0] = r;
material.specular[1] = g;
material.specular[2] = b;
continue;
}
// emission
if (token[0] == 'K' && token[1] == 'e' && isSpace(token[2]))
{
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.emission[0] = r;
material.emission[1] = g;
material.emission[2] = b;
continue;
}
// shininess
if (token[0] == 'N' && token[1] == 's' && isSpace(token[2]))
{
token += 2;
material.shininess = parseFloat(token);
continue;
}
// transparency
if (token[0] == 'T' && token[1] == 'r' && isSpace(token[2]))
{
token += 2;
material.transparency = parseFloat(token);
continue;
}
// transparency
if (token[0] == 'd' && isSpace(token[1]))
{
token += 1;
material.transparency = parseFloat(token);
continue;
}
// ambient texture
if ((0 == strncmp(token, "map_Ka", 6)) && isSpace(token[6]))
{
token += 7;
material.ambient_texname = token;
continue;
}
// diffuse texture
if ((0 == strncmp(token, "map_Kd", 6)) && isSpace(token[6]))
{
token += 7;
material.diffuse_texname = token;
continue;
}
// specular texture
if ((0 == strncmp(token, "map_Ks", 6)) && isSpace(token[6]))
{
token += 7;
material.specular_texname = token;
continue;
}
// normal texture
if ((0 == strncmp(token, "map_Ns", 6)) && isSpace(token[6]))
{
token += 7;
material.normal_texname = token;
continue;
}
// unknown parameter
const char* _space = strchr(token, ' ');
if (!_space)
{
_space = strchr(token, '\t');
}
if (_space)
{
int len = _space - token;
std::string key(token, len);
std::string value = _space + 1;
material.unknown_parameter.insert(std::pair<std::string, std::string>(key, value));
}
}
#ifndef USE_STREAM
while (line)
;
#endif
// flush last material.
material_map.insert(std::pair<std::string, material_t>(material.name, material));
if (fileHandle >= 0)
{
fileIO->fileClose(fileHandle);
}
return err.str();
}
std::string
LoadObj(
attrib_t& attrib,
std::vector<shape_t>& shapes,
const char* filename,
const char* mtl_basepath,
CommonFileIOInterface* fileIO)
{
attrib.vertices.clear();
attrib.normals.clear();
attrib.texcoords.clear();
shapes.clear();
std::string tmp = filename;
if (!mtl_basepath)
{
int last_slash = 0;
for (int c = 0; c < (int)tmp.size(); ++c)
if (tmp[c] == '/' || tmp[c] == '\\')
last_slash = c;
tmp = tmp.substr(0, last_slash);
mtl_basepath = tmp.c_str();
//fprintf(stderr, "MTL PATH '%s' orig '%s'\n", mtl_basepath, filename);
}
std::stringstream err;
#ifdef USE_STREAM
std::ifstream ifs(filename);
if (!ifs)
{
err << "Cannot open file [" << filename << "]" << std::endl;
return err.str();
}
#else
int fileHandle = fileIO->fileOpen(filename, "r");
if (fileHandle < 0)
{
err << "Cannot open file [" << filename << "]" << std::endl;
return err.str();
}
#endif
std::vector<float> v;
std::vector<float> vn;
std::vector<float> vt;
std::string name;
int greatest_v_idx = -1;
int greatest_vn_idx = -1;
int greatest_vt_idx = -1;
std::vector<face_t> faceGroup;
// material
std::map<std::string, material_t> material_map;
material_t material;
InitMaterial(material);
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(maxchars); // Alloc enough size.
std::string linebuf;
linebuf.reserve(maxchars);
#ifdef USE_STREAM
while (ifs.peek() != -1)
#else
char* line = 0;
do
#endif
{
linebuf.resize(0);
#ifdef USE_STREAM
safeGetline(ifs, linebuf);
#else
char tmpBuf[1024];
line = fileIO->readLine(fileHandle, tmpBuf, 1024);
if (line)
{
linebuf = line;
}
#endif
// Trim newline '\r\n' or '\r'
if (linebuf.size() > 0)
{
if (linebuf[linebuf.size() - 1] == '\n') linebuf.erase(linebuf.size() - 1);
}
if (linebuf.size() > 0)
{
if (linebuf[linebuf.size() - 1] == '\n') linebuf.erase(linebuf.size() - 1);
}
// Skip if empty line.
if (linebuf.empty())
{
continue;
}
// Skip leading space.
const char* token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// vertex
if (token[0] == 'v' && isSpace((token[1])))
{
token += 2;
float x, y, z;
parseFloat3(x, y, z, token);
v.push_back(x);
v.push_back(y);
v.push_back(z);
continue;
}
// normal
if (token[0] == 'v' && token[1] == 'n' && isSpace((token[2])))
{
token += 3;
float x, y, z;
parseFloat3(x, y, z, token);
vn.push_back(x);
vn.push_back(y);
vn.push_back(z);
continue;
}
// texcoord
if (token[0] == 'v' && token[1] == 't' && isSpace((token[2])))
{
token += 3;
float x, y;
parseFloat2(x, y, token);
vt.push_back(x);
vt.push_back(y);
continue;
}
// face
if (token[0] == 'f' && isSpace((token[1])))
{
token += 2;
token += strspn(token, " \t");
face_t face;
face.reserve(3);
while (!isNewLine(token[0]))
{
vertex_index_t vi;
if (!parseTriple(&token, static_cast<int>(v.size() / 3),
static_cast<int>(vn.size() / 3),
static_cast<int>(vt.size() / 2), &vi))
{
err << "Failed parse `f' line(e.g. zero value for face index.";
return err.str();
}
greatest_v_idx = greatest_v_idx > vi.v_idx ? greatest_v_idx : vi.v_idx;
greatest_vn_idx =
greatest_vn_idx > vi.vn_idx ? greatest_vn_idx : vi.vn_idx;
greatest_vt_idx =
greatest_vt_idx > vi.vt_idx ? greatest_vt_idx : vi.vt_idx;
face.push_back(vi);
size_t n = strspn(token, " \t\r");
token += n;
}
faceGroup.push_back(face);
continue;
}
// use mtl
if ((0 == strncmp(token, "usemtl", 6)) && isSpace((token[6])))
{
char namebuf[4096];
token += 7;
sscanf(token, "%s", namebuf);
if (material_map.find(namebuf) != material_map.end())
{
material = material_map[namebuf];
}
else
{
// { error!! material not found }
InitMaterial(material);
}
continue;
}
// load mtl
if ((0 == strncmp(token, "mtllib", 6)) && isSpace((token[6])))
{
char namebuf[4096];
token += 7;
sscanf(token, "%s", namebuf);
std::string err_mtl = LoadMtl(material_map, namebuf, mtl_basepath, fileIO);
if (!err_mtl.empty())
{
//face_group.resize(0); // for safety
//return err_mtl;
}
continue;
}
// group name
if (token[0] == 'g' && isSpace((token[1])))
{
// flush previous face group.
shape_t shape;
bool ret = exportFaceGroupToShape(&shape, faceGroup, material, name, v);
if (ret)
{
shapes.push_back(shape);
}
faceGroup.resize(0);
std::vector<std::string> names;
while (!isNewLine(token[0]))
{
std::string str = parseString(token);
names.push_back(str);
token += strspn(token, " \t\r"); // skip tag
}
assert(names.size() > 0);
// names[0] must be 'g', so skipt 0th element.
if (names.size() > 1)
{
name = names[1];
}
else
{
name = "";
}
continue;
}
// object name
if (token[0] == 'o' && isSpace((token[1])))
{
// flush previous face group.
shape_t shape;
bool ret = exportFaceGroupToShape(&shape, faceGroup, material, name, v);
if (ret)
{
shapes.push_back(shape);
}
faceGroup.resize(0);
// @todo { multiple object name? }
char namebuf[4096];
token += 2;
sscanf(token, "%s", namebuf);
name = std::string(namebuf);
continue;
}
// Ignore unknown command.
}
#ifndef USE_STREAM
while (line)
;
#endif
shape_t shape;
bool ret = exportFaceGroupToShape(&shape, faceGroup, material, name, v);
if (ret)
{
shapes.push_back(shape);
}
faceGroup.resize(0); // for safety
attrib.vertices.swap(v);
attrib.normals.swap(vn);
attrib.texcoords.swap(vt);
if (fileHandle >= 0)
{
fileIO->fileClose(fileHandle);
}
return err.str();
}
}; // namespace bt_tinyobj

View file

@ -0,0 +1,99 @@
//
// Copyright 2012-2013, Syoyo Fujita.
//
// Licensed under 2-clause BSD liecense.
//
#ifndef _BT_TINY_OBJ_LOADER_H
#define _BT_TINY_OBJ_LOADER_H
#include <string>
#include <vector>
#include <map>
struct CommonFileIOInterface;
namespace bt_tinyobj
{
struct vertex_index_t
{
int v_idx, vt_idx, vn_idx;
vertex_index_t() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
explicit vertex_index_t(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
vertex_index_t(int vidx, int vtidx, int vnidx)
: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
};
typedef std::vector<vertex_index_t> face_t;
typedef struct
{
std::string name;
float ambient[3];
float diffuse[3];
float specular[3];
float transmittance[3];
float emission[3];
float shininess;
float transparency; // 1 == opaque; 0 == fully transparent
std::string ambient_texname; // map_Ka
std::string diffuse_texname; // map_Kd
std::string specular_texname; // map_Ks
std::string normal_texname;
std::map<std::string, std::string> unknown_parameter;
} material_t;
// Index struct to support different indices for vtx/normal/texcoord.
// -1 means not used.
typedef struct
{
int vertex_index;
int normal_index;
int texcoord_index;
} index_t;
typedef struct
{
std::vector<index_t> indices;
} mesh_t;
typedef struct
{
std::string name;
material_t material;
mesh_t mesh;
} shape_t;
// Vertex attributes
struct attrib_t
{
std::vector<float> vertices; // 'v'(xyz)
std::vector<float> normals; // 'vn'
std::vector<float> texcoords; // 'vt'(uv)
attrib_t() {}
};
/// Loads .obj from a file.
/// 'shapes' will be filled with parsed shape data
/// The function returns error string.
/// Returns empty string when loading .obj success.
/// 'mtl_basepath' is optional, and used for base path for .mtl file.
#ifdef USE_STREAM
std::string LoadObj(
attrib_t& attrib,
std::vector<shape_t>& shapes, // [output]
const char* filename,
const char* mtl_basepath = NULL);
#else
std::string
LoadObj(
attrib_t& attrib,
std::vector<shape_t>& shapes,
const char* filename,
const char* mtl_basepath,
CommonFileIOInterface* fileIO);
#endif
}; // namespace bt_tinyobj
#endif // _BT_TINY_OBJ_LOADER_H